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The Best Doom Painting Ever Is In John Romero's House

Illustration for article titled The Best emDoom/em Painting Ever Is In John Romeros House

This is a painting of Doom, one of the greatest games of all times. And surely this must be one of the coolest video game paintings of all time.

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It hangs in the home of Doom co-creator John Romero, who kindly took several high-res photos of the artwork for us and sent them along.

Romero explains the artwork's origins:

"It was a gift about 10 years ago, and was painted by a Chinese art professor in Shanghai. There was an expensive furniture store in Dallas called "Trees of the Field", and they could make you a real oil painting if you gave them a photograph. The kind you would hang above your fireplace in your mansion, so to speak. They send the photo to their contact in Shanghai who has a network of Chinese art professors who do paintings at night for extra money. As you can see, they do a very literal translation of the photos they get!

This is the only painting of DOOM that I know of that's painted in pixels.

He added that this one was signed by an artist who called themselves Jackie.

The painting is now owned by Romero and his partner in crime, Brenda Brathwaite, who both run game development start-up Loot Drop.

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Awesome artwork. Credit to Brathwaite for first Tweeting about the painting yesterday.

(Click the bottom right corner of each image to enlarge it and count those pixels!)

Illustration for article titled The Best emDoom/em Painting Ever Is In John Romeros House
Illustration for article titled The Best emDoom/em Painting Ever Is In John Romeros House
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Illustration for article titled The Best emDoom/em Painting Ever Is In John Romeros House
Illustration for article titled The Best emDoom/em Painting Ever Is In John Romeros House

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DISCUSSION

pixelsnader
PixelSnader

In all honesty, this is a pretty shoddy painting...

Pixel sizes are very inaccurate, and the fonts also change sizes. I can forgive that on the walls and game sprites because of scaling, but the HUD bar looks pretty bad - it even misspells ARMS for ARM6. On the other hand, it's not different enough from a screenshot to be interpreted as an 'artistical representation'.

Either go for pixel-perfect (like [spritestitch.com] ) or for an original approach (like [www.geekologie.com] ).