The Beginning And End Of Western Action Role-Playing Games

Illustration for article titled The Beginning And End Of Western Action Role-Playing Games

Over on Hardcore Gaming, there's a new timeline up for reading called "A Brief History of Western Action RPGs". Brief? Are you kidding me?

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Spanning over thirty years of role-playing games (mostly) free of teenagers with stupid haircuts and over-sized swords, the timeline begins with the likes of Adventure and Dungeons of Daggorath and ends with 2010's Mass Effect 2 and Fallout: New Vegas.

The highlight though, at least for me, is the halfway point when we hit what many believe the "golden age" of role-playing (with at least some kind of action) on the PC, with series like Quest for Glory and Ultima Underworldin the late 80s and early 90s.

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If you're a fan of any of those games, or Diablo, or Jade Empire, or System Shock, or Elder Scrolls, you can check out the whole thing below.

Illustration for article titled The Beginning And End Of Western Action Role-Playing Games

A Brief History of Western Action RPGs [Hardcore Gaming 101]

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DISCUSSION

"Mass Effect 2, though sacrificing many of its predecessor's "RPG elements", becomes the most engaging RPG yet."

This is such BULLSHIT.

Copying scenes from Star Trek 2009, repeating characters from your previous games, putting Heart of Courage on your trailer, building a plot entirely around "gather a team and deal with their personal bullshit or you'll die" should NOT make for an engaging RPG.

If it does, I'll... I'll...

Fuck.

Really, fuck you gamers. You have no taste. You, who presumably still play with the old GI Joes and Transformers you gummed as an infant, you, who thinks The Dark Knight was the pinnacle of cinema, you, who thinks multiple personality disorder and amnesia stemming from mental trauma are real things, who consider MGS4 anything other than schlock.

You SUCK. I hate you all.

I'm suddenly very depressed about the games I'm working on. D: