The Art Of Titanfall 2

Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Titanfall 2 isn’t just a very good video game, it’s also a very pretty one, with some of the best character, mech and environment design around. So let’s take a look at where all that stuff came from.

Below you’ll find a collection of concept and promo work done by Respawn’s team of artists during development of the game. Uniforms, mechs, buildings, cities, weapons, the works, it’s all here, along with links to the portfolios of the artists involved so you can check out more of their stuff.

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Oh, and yes, before you ask, a lot of this is more than big enough for desktop wallpapers...

To see the images in their native resolution, click on the “expand” button in the top-left corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!

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TU BUI

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JUNG PARK

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HETHE SRODAWA

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DANNY GARDNER

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CLIFF CHILDS

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RODRIGO RIBEIRO

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About the author

Luke Plunkett

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.