The Art Of Battlefield V

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Every year, the art team at DICE do some of the best work in video games, and 2018 has been no exception.

Battlefront II featured some of my favourite pieces from 2017, and some of the work that went into imagining Battlefield 1 could have been hung in a War Memorial.

That’s a theme running through to this year’s Battlefield V, whose art, while obviously mapping out locations and tone, also feels slightly reverential, as though like its subject the art itself is echoing the works of the past.

Or maybe that’s just me, and these are just loads of amazing paintings of tanks.

You’ll find links to each artist’s portfolio in their names below. And note that while this is a selection of those who contributed to the game, it’s far from everyone involved.


Tahir Tanis

Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i

Sigurd Fernstrom

Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i

Per Haagensen

Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i

Debbie Tsoi

Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i

Johannes Palmblad

Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i

Esbjörn Nord

Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i
Illustration for article titled The Art Of iBattlefield V/i

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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DISCUSSION

Every year, the art team at DICE do some of the best work in video games

And every year, the executive, decision-making team does some of the worst work in video games.