The Brutal Art of Brutal Legend and rendering techniques of Killzone 2 will both be making an appearance at the Game Developers Conference in San Francisco later this year.
Michiel van der Leeuw and Michal Valient from Guerilla Games will walk attendees through an overview of the rendering techniques they used in creating the Playstation 3 shooter, including a focus on lighting and shadowing and dealing with anti-aliasing.
In the Brutal Art of Brutal Legend, Double Fine Studios art director Lee Petty talks about creating the art for the Jack Black-voiced original game. Petty will also talk about how the independent studio has "evolved".
Other sessions detailed in the latest Game Developers Conference update include a postmortem of Fable II, and a look at the narrative of Far Cry 2.