The 2010 Zelda Of Your Dreams

Illustration for article titled The 2010 Zelda Of Your Dreams

Nintendo's refusal to step into the "next" generation of hardware means we're years away from seeing a high definition Zelda game. Still, a man can dream...

These images were generated by Zelda fan Ryu-Gi, using Garry's Mod, a PC utility which allows users to import and edit game characters within Valve's Source engine. Taking some models from Twilight Princess and dropping them in some fancier environments (including what looks like Left 4 Dead's woodland), we're left with what a contemporary Zelda game might have looked like were it not being released on, well, the Wii.

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Zelda 2010 Fake Screenshots Thread [Zelda Universe, via Go Nintendo]

Illustration for article titled The 2010 Zelda Of Your Dreams
Illustration for article titled The 2010 Zelda Of Your Dreams
Illustration for article titled The 2010 Zelda Of Your Dreams
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Illustration for article titled The 2010 Zelda Of Your Dreams
Illustration for article titled The 2010 Zelda Of Your Dreams
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Illustration for article titled The 2010 Zelda Of Your Dreams
Illustration for article titled The 2010 Zelda Of Your Dreams
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Illustration for article titled The 2010 Zelda Of Your Dreams
Illustration for article titled The 2010 Zelda Of Your Dreams
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Illustration for article titled The 2010 Zelda Of Your Dreams
Illustration for article titled The 2010 Zelda Of Your Dreams

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DISCUSSION

Alex_Mexico
Alex_Mexico

Coming from a guy that used to think there wasn't a bigger and more important franchise in gaming history than Zelda Im saying they need to reinvent themselves pronto.

The formula showed its age in Zelda TP a lot. Im tired of the same "look for 3 things in 3 dungeons, then expect an expected plottwist and go grab 6 more things in 6 more dungeons".

Oh and in each dungeon you'll undoubtedly kill its (easy as pie) boss with the item you just got in their own dungeon.

And the story? I swear if the next Zelda is also about Light vs Dark Im not buying it. Im tired of Ganon being villanous just because he is bad and dark and stuff. It worked for the last 20 years, its not good enough now.

The gaming world wouldnt have been the same without The Legend of Zelda, that much i am sure. And Ocarina of Time still is and always will be one of this industry's biggest milestones. But I dont want to be replaying Zelda: Twilight Ocarina To the Past all over again in 2010 on my Wii. Im just tired and I can only take so much and I feel like I reached my quota.

Sad thing is, I used to be one of those fans with nothing close to a critical eye when it concerned anything Zelda. I wanted nothing more than a rehashed Ocarina of Time with better graphics and boy was I wrong. I did wanted it, I got it and after playing it I realized thats not what I want now.

Look, Im gonna draw some comparisons here that might seem unfair but hear me out, because they are not. The Legend of Zelda is Nintendo's biggest and most epic franchise of them all, and one that always guarantees something Nintendo absolutely loves: big sales (and like so, very little risk is involved... you know, the Nintendo style of recent years). The Legend of Zelda can't and should NOT cut any corners anymore. Ok I get it, Zelda TP was being released on a mediocre console that never took off (Gamecube) and on a then very risky and unproven new console (Wii), they didnt know how it would go for them so they had to be cautious. Last time I checked Twilight Princess was closing in on 5.5 million copies sold worldwide. And that was only on the Wii, there was another million and a half or so on the Gamecube. Stop. Cutting. Corners.

Look at Uncharted, for example. It was an unproven franchise, Sony believed in it and poured 20million dollars as budget (real fact) for it and built it, complete with outstanding graphics back in 2007 that games in 2009 still have trouble surpassing, great story, orquestrated music, direction and talented voice and motion acting. Nothing of this, except the graphics, was unique for Uncharted. Old and new IPs have been incorporating all of these elements into their games since the PS2 era (i.e. Metal Gear Solid 2 did it in 2001).

What did Zelda TP, a proven 20 year old million selling franchise, did in 2006? Mediocre to bland music in an unbelivably outdated MIDI format (that I swear my N64 can output some of those pieces) no voice acting whatsoever except for some shouts and calls, lame ass predictable story (no shit, Ganondorf is at it again? and he escaped the -wait for it- dark realm again? Someone call the Hero of Light again!), bland cutscenes with robotic characters, no personality in any character except maybe Midna, and some other things I dont care to remember right now.

That was the beginning of my fall as a Nintendo fanboy. I was one since I was a kid and the Wii's games (and its lack thereof) threw me away. Sure I've owned a second console since 1999 (PS1 and N64, then PS2 and GC, and now Wii and PS3) but playing so many kickass big budgeted games this generation that risk so much, even new IPs (i.e. Valkyria Chronicles), and then I look back and watch the minimum effort that Nintendo put on the likes of Zelda TP, Animal Crossing, Punch out, Fire Emblem, Battalion Wars, New Super Mario Bros Wii, Pokemon Colluseum, Mario kart Wii etc really opened my eyes as to which company I should really be pushing on. The only games I've seen Nintendo recently really giving it all out and overdelivering was Super Mario Galaxy and Super Smash Bros Brawl (not without its flaws like a stupidly unplayable fucked up online mode).

I swear upon this: If the next Zelda does not have at least this three rather simple things (some would say they're even standards today) I will be skipping my first console Zelda ever:

1) Voice acting for everyone. Link can stay mute, but I wouldnt mind him talking.

2) Orquestrated music. They already did it with Mario Galaxy and boy what a soundtrack. Again, this is not some unproven franchise that will probably sell a couple hundred thousand copies. Its Zelda and it'll sell MILLIONS. DO NOT SKIMP ON THIS GAME.

3) A challenging game. Im fucking tired of being hit by a huge boulder only to be damaged by one quarted of a heart. Where's the LttP difficulty where a bad guy in the Dark World hit you for 3 hearts of damage? Make a difficulty setting aimed for us long time fans. Zelda has been piss easy since Ocarina of Time and it just keeps getting worse, Im not little Jimmy who got the game on christmas alongside his Wii Music and Shrek The Third Wii. I've been playing Zelda since 1992, give me a challenge.

Whew, hopefully someone will read my rant. I was inspired all of a sudden.