Unlocking games is standard fighting game stuff. And it's something Tekken franchise director Katsuhiro Harada thinks is so old.
"Why we locked the characters originally was that in the arcades, it was kind of to extend the life of the game by gradually unlocking characters," Harada explains. It factored into home consoles as a way to "protect" against renting games.
"That's kind of outdated now though, especially with online play," says Harada. "If we were to have locked characters it would irritate a lot of people, to be playing against others online and to not have all the characters available. So I think it's no longer useful."
Tekken 6 features 40 characters — all of them available from the start. Good thing? Bad thing? YOU DECIDE.