Steam has added a new ‘item store’ feature. Now, in addition to the player-driven community market, developers can run their own stores (where they set their own fixed prices). Rust is the first game to take advantage, and they’re undercutting some community prices. Hmmm. I’m interested to see how this shakes out.

A new Steam update will make things significantly better for people with lots of games. The update just entered public beta, and it reduces Steam start-up time for people with large libraries and improves library performance in Big Picture Mode. My sale-engorged library just let out a whimper of relief.

The Steam mobile app just got a major update. Primarily, it adds new Steam Guard functionality and the ability to take care of Steam market transactions while on the go. It is, however, still kinda clunky in places. Oh well, progress! Can we get in-home streaming to our phones next?

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