They’ve been called many things over the years. Isometric RPGs, hack’n’slash RPGs, ARPGs, Diablo clones. But one thing is certain: They wouldn’t exist if Diablo didn’t come out in 1996. Diablo and its sequels spawned a whole catalog of isometric action RPGs.
Months after players have eked the last drop of content out of the vanilla version of Torchlight II, modders are still going strong, twisting, re-vamping, and moulding the game into whatever they please.
One of the big differences between Torchlight II and Diablo III is that in Torchlight II, it's much more difficult to re-spec your character and choose new skills.
It's really been a couple of weeks for hidden easter eggs in games. First we've got Borderlands 2, which managed to hide something in what feels like every single room, and now there's Torchlight II.
Barely a week into its release, Borderlands 2 is sprouting Easter eggs like—OK, the hell with it, it's already a mixed metaphor—mushrooms after rain.
Welcome back to "Backhanded Box Quotes," a collection of measured, thoughtful criticism from the user reviews of Metacritic, Amazon and elsewhere.
Torchlight II is an isometric dungeon-crawler role-playing game in which players, alone or in groups, battle fantasy creatures in order to amass more powerful equipment, with which they can then use to fight even more powerful fantasy creatures.
Torchlight II is a massive game. It's packed full of content. You can spend many, many hours hacking away at monsters, questing with your friends, and making mods in this new action-RPG (out today for PC).
Click, kill, loot, level up. Click, kill, loot, level up. Loot, sell, re-equip. Rinse, repeat. Your weapons get more powerful as your enemies get more difficult, and the goalposts move, and move, and move. Click, kill, loot, level up. It's enough to make you wonder why we play video games in the first place.
In just a few short weeks, Torchlight II will finally come out. I'm looking forward to digging in to Runic's dungeon-crawler for a number of reasons, and of course, the question of "What can they get right that Diablo III got wrong?" is at the top of my mind.
Torchlight II hits PC
and Mac on September 20. Have a trailer! [UPDATE]
Torchlight II will be out on September 20, developers Runic Games have just announced.
We went and visited the lovely people at Runic Games today, They make a lovely-looking game called Torchlight II. And they work in a lovely office. A cozy office. But a lovely one. Check it out!
Torchlight II is going to be a heck of a lot bigger than Torchlight. Runic founder Travis Baldree has written a blog post on the game's site detailing just how much bigger. By his reckoning, Torchlight II is about four times the size of its predecessor.
Torchlight II will sell for $19.99, the same price as the original, surprisingly fun PC action game when it releases later this year, developer Runic Games said today.
Torchlight did land-office bidness on Xbox Live Arcade, but Torchlight 2 is so far above the memory limit on an XBLA game that the developer is focusing instead on a MacOS port after its upcoming PC release.
PC role-playing-game Torchlight is back. There is a reason why. This trailer tells you that reason. Would you like to know? Then watch this!