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Here’s What The New Handheld Zelda Looks Like In Action
At E3, our very own Jason Schreier had the opportunity to spend a few minutes with the new handheld Legend of Zelda game, A Link Between Worlds. There’s a little bit of everything: exploration, combat, and Jason even demonstrates the new Merge feature for us, which lets Link become a wall painting to sneak by…
By András Neltz -
Here’s Why Sailing Took So Damn Long in Legend of Zelda: Wind Waker
There’s a reason sailing the sea in the GameCube version of The Legend of Zelda: The Wind Waker was so slow and tedious. If the boat moved any faster, you’d sail off the edge of the ocean. Flat-Earthers smell a conspiracy! No, really, the GameCube didn’t have the power necessary to render the entirety of…
By Owen Good -
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Classic Video Games With Real-Life Backdrops Are Delightful
Video games from the 8-bit and 16-bit era mixed with real life environments look awesome, and it’s a technique that lets anyone’s creativity shine. It’s something that Kotaku has covered before but it would be a mistake to not share the new ones. These superb photo edits are the recent work of acefecoo on deviantART.…
By Gergo Vas -
The Largest, Most Awesome Video Game Castles
Inspired mostly by Medieval architecture and the Middle Ages, fortified stone castles in video games are always among the most exciting locations. These bastions are the keepers of many secrets, hidden cellars and lost knowledge all awaiting the player to find them. We collected some of the most amazing video game castles, opting for those…
By Gergo Vas -
A Visual History of Attractive Video Game Characters: The 80s
Video games in the 80s only depicted a certain amount of pixels on the screen. Fortunately, that didn’t hold developers back from pushing the limits of the available hardware to play with our imagination by creating beautiful, handsome characters. This week—starting off with the 80s—we’re going to explore the hottest, most attractive video game characters…
By Gergo Vas -
Real Life Photos Mixed With 16-Bit Video Games Are Amazing
The 16-bit era had unique visuals. Simple yet bright and colorful, we could always get lost in the tiny details. Taking parts of these memorable games and mixing them with a real life environment might sound odd, but if done right the results are beautiful. Two gents, deviantART user Victor Sauron and Glauber Tanaka, played…
By Gergo Vas