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Final Fantasy III is now available on Steam. The first legitimate PC version of the game is a port of the relatively recent 3D remake, and will set you back $15.99. Be sure to give your Warriors of Light distinctive names, so they aren’t confused with all of the other nameless, world-saving orphans.
By Mike Fahey -
Sin From Final Fantasy X Is Just As Ominous In Minecraft
Recreating Sin—the whale-like gargantuan final boss of Final Fantasy X—in Minecraft was probably a bit harder than usual since you can’t really build it pixel by pixel. Still, Pero‘s piece looks awesome, just like the original from the PS2 game. Here’s a few more shots, and a neat video: Dayshot is an image-based feature that…
By Gergo Vas -
You can almost hear Terra’s Theme in the background in artist Carlos Villa‘s excellent reinterpretation of Final Fantasy VI’s grand opening Magitek Armored troops are about to enter the remote town of Narshe. Narshe by zano [DeviantART] Dayshot is an image-based feature that runs every morning, showcasing some of the prettiest, funniest game-related screenshots and…
By Gergo Vas -
Kotaku East
A Square Enix mobile developer has recently talked to Famitsu (via Siliconera) about a pair of new SaGa and Mana games which will “stay true to all [our] memories from the [SNES] and PlayStation era.” The developer also mentioned that Square Enix’s second mobile division would be “helping out” with the games.
By András Neltz -
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It Takes A Special Game To Make Me This Obsessive, Bravely Default
I’m fifty-two hours into my first play-through of Bravely Default: Where the Fairy Flies. All four of my characters are level 99, each has all 24 of the game’s jobs mastered. I’ve not maxed-out levels and jobs in a Final Fantasy game in… ever. Recently Jason Schreier wrote about a column by BuzzFeed’s Rachel Sanders…
By Mike Fahey -
Final Fantasy XIV Originally Failed Because of… Flowerpots
Well, that explains everything. As we all know, the first iteration of the second Final Fantasy MMORPG, released in 2010, pretty much sucked. Players were miffed, which prompted Square Enix to rework and re-release the game in 2013 as A Realm Reborn, to much better results. But what caused FFXIV to fail in the first…
By András Neltz -