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World Of Final Fantasy’s Standalone Demo Is Worth Playing
If you were worried the World of Final Fantasy PlayStation 4 (and Vita) demo would spoil the full game experience, you can stop. The standalone demo is just a quick romp through the game’s mechanics with a special treat at the end. Rather than give players the first level or specific scenario from the upcoming…
By Mike Fahey Published October 17, 2016 -
Artist Re-Imagines One Little Corner of Final Fantasy VII
Ben Nicholas is an artist and concept designer formerly with 343 Industries who worked on Halo Wars 2. He’s also a huge fan of Final Fantasy VII, which is why he decided to embark on a project to re-imagine the game’s various interiors, beginning with pharmacy nestled deep inside the Wall Market strip of the…
By Ethan Gach Published October 15, 2016 -
Dragon Quest Builders Feels Like A More Guided Minecraft
I love the idea of Minecraft, but I lack the time, patience and attention span to get anywhere in it. What I need is Minecraft with a strong guiding hand. That’s Dragon Quest Builders in a nutshell. I’ve spent several hours wandering about Minecraft. I start projects and end them before the materials are gathered.…
By Mike Fahey Published October 12, 2016 -
World of Final Fantasy Graphics Comparison, PS4 Vs Vita
World of Final Fantasy arrives later this month, bringing piles of pint-sized creatures to two different PlayStation platforms. Square Enix has put together a pair of videos showing off differences in graphics and loading times between the PS4 and Vita versions of the game. With cross-save support and the promise of hours of tinkering with…
By Mike Fahey Published October 10, 2016 -
Kotaku East
Square Enix Made A Restaurant Where You Watch People Game
In the past week, Square Enix has opened two restaurants. The first one Kotaku previously introduced, but not the second one. Let’s change that. This is “Storia.” It’s located in Tokyo’s Ikebukuro, and the concept is that patrons can watch people play video games while they eat. It vaguely reminds me of a karaoke bar.…
By Brian Ashcraft Published October 5, 2016 -
Artist Yusuke Naora announced yesterday on Twitter that he has left Square Enix. Naora, who was art director on a number of Square Enix games, including Final Fantasy XV, got his start as a field graphic designer for Final Fantasy VI. According to Nova Crystallis, he will still work with Square Enix in the future.
By Ethan Gach Published October 2, 2016 -
Kotaku East
Inside Tokyo’s Newest Square Enix Cafe
On October 1 in Tokyo’s Akihabara, Square Enix is opening a new cafe. It’s called, wait for it, Square Enix Cafe. Clever! Square Enix already has the Artnia restaurant and shop in Shinjuku, and on October 5 is opening another cafe called Storia. Famitsu and Dengeki Online checked out the cafe, which is currently decked…
By Brian Ashcraft Published September 30, 2016 -
Oh No, The Final Fantasy Trading Card Game Launches In English Next Month
This is not good. The only thing standing between my wallet and the more than 2,000 cards in the Final Fantasy Trading Card Game was all of that Japanese text. Now Square Enix is launching the game in English. On October 28. Great. For nearly six years, Japanese Final Fantasy fans have been greedily devouring…
By Mike Fahey Published September 29, 2016 -
How Final Fantasy XV‘s Heroine Changed Since Last Year
At this year’s Tokyo Game Show, we got a new Final Fantasy XV trailer. Just like we did last year! Know what that means? Comparisons, that’s what. Via 2ch, here is how Lunafreya Nox Fleuret stacks up in the 2015 and 2016 trailers. She’s changed considerably over the course of the game’s development, but with…
By Brian Ashcraft Published September 20, 2016 -
Another Final Fantasy XV Tie-In Game Is Coming To Mobile
Square Enix announced a new mobile game called King’s Knight: Wrath of the Dark Dragon at Tokyo Game Show 2016. It’ll be part of the Final Fantasy XV Universe, and is actually one of the games played by the characters in that world similar to Justice Monsters Five, that “mobile pinball thing” that came out…
By Ethan Gach Published September 18, 2016 -
A Closer Look At The Best Mission In Deus Ex: Mankind Divided
Adam Jensen has a lot of work to do in Deus Ex: Mankind Divided. Side quests and smaller stories are where the game really shines. “The Harvester” questline has all the things required for a great experience. We take a closer look in this video. On a whole, I have very mixed feelings about Mankind…
By Heather Alexandra Published September 16, 2016 -
Kotaku East
Final Fantasy XV Masks Make Everyone Handsome
Are you handsome? If not, you should get a Final Fantasy XV mask. Because then, you will be quite dashing. At this year’s Tokyo Game Show, Square Enix has been passing out masks of the Final Fantasy XV dudes, which remind me of the Neymar masks that were passed out at last year’s TGS. And…
By Brian Ashcraft Published September 16, 2016 -
World Of Final Fantasy Is The Fall’s Most Exciting Final Fantasy Game
When new Final Fantasy XV footage arrives I nod and silently appreciate. When a new World of Final Fantasy trailer shows up, I chair dance and squeak. Is that just me? It’s the difference between travelling with unfamiliar characters in a strange, new world and going to a theme park packed with your best Final…
By Mike Fahey Published September 15, 2016 -
The Sights Of The Tokyo Game Show
Oh hey! It’s time to take a look at the first day of the 2016 Tokyo Game Show. Today was the first business day, hence the small crowds. When the public days start, expect huge masses of people. Honestly, this year was an off one. A really off one. Some of the biggest companies were…
By Brian Ashcraft Published September 15, 2016 -
Kotaku EastSquare Enix has been teasing that it would announce a new action title at the Tokyo Game Show. Today, TGS begins, and Square Enix did just that. It’s called Flame X Blaze and will be out on iOS/Android this winter in Japan. No word on a Western release.
By Brian Ashcraft Published September 15, 2016 -
Maybe This Is Why Dragon Quest Never Took Off In The West
I’ve always had a soft spot for Dragon Quest, a turn-based RPG series full of silly names and adorable slime monsters. In Japan, the series is a cultural phenomenon. But for some reason it’s never found the same popularity in other countries. Here’s a theory: It’s too obsessed with tradition. For three decades, Dragon Quest…
By Jason Schreier Published September 13, 2016