Five of my orcs died in Shadow of War yesterday. I callously dropped them, one by one, into the game’s new online fight pits. They didn’t make it out.
The original Super Mario Bros., which was a pretty well-liked video game, didn’t tell players the button commands for climbing up vines. It certainly didn’t pause to tell them how to jump on the turtles or remind them that they could enter a big green pipe if they’d like to.
Video games will always manipulate us. Each challenge and scenario in a game has been carefully engineered to make us react a certain way. Most of the time, that’s what we sign up for. But the moment real money enters the equation, something changes.
Today on Highlight Reel we have football headshots, leg locks, inappropriate Nier driving and much more!
2017 has changed Mario for me, and not just because he might be mind-controlling poor Goombas. Nintendo has told me too much about Mario, and now I can’t look at him the same way again.
Shadow of War’s huge orc variety is one of the most impressive things about the game. In my dozens and dozens of hours of playtime, I’m still finding orc types I’ve never seen before, and many of them have interesting, hilarious, and uncomfortable things to say.
Over the past few weeks, as randomized loot boxes have dominated the conversation surrounding this fall’s video games, there have been calls for the Entertainment Software Rating Board (ESRB) to classify them as gambling in its back-of-the-box ratings. But the ESRB says that’s not going to happen—because according to…
When Shadow of Mordor released in 2014, its “nemesis system” was brilliant enough that many people hoped it would define a new generation of games. Years later, that vision of industry-wide character hierarchies that learn, evolve, and remember the player never came to pass. Shadow of War, the follow-up, further…
Ever since reviews of Shadow of War hit, talk of loot boxes and microtransactions have been heavy with panic and rife with misinformation. Are the best orcs behind a paywall? Is the design of the game predatory enough that it’s going to make people feel pressured to drop extra cash on a $60 game? And what’s this…
Forget the nemesis system, loot boxes, or the well of charisma that is Talion of Middle-Earth, the element of the new Shadow of War game that I’m currently most torn on is its ancient poetry mini-game.
Microsoft showed off its Xbox holiday line-up at a showcase in Manhattan last week. They spotlit several games and the new, more powerful Xbox One X version of the console. While the games were fun, a lack of flagship titles left me wondering how strong the new console’s launch will be.
Last week’s feel-good news that Shadow Of War developer Monolith is commemorating the game’s late executive producer Michael Forgey with a piece of charitable DLC has taken a turn amid concerns of where some of the proceeds are going.
On March 3rd, Monolith executive producer Michael Forgey died of cancer. The staff at Monolith announced yesterday that they will memorialize Forgey as a downloadable comrade in the upcoming Middle-earth: Shadow of War.
Middle-earth: Shadow of War, the sequel to surprise 2014 hit Shadow of Mordor, will come stuffed with loot boxes and microtransactions, not just for cosmetics but for gear that improves your main character. This news, announced over the weekend, has thrilled fans across the world. (One top Reddit post: “That’s a great…
The Lord of the Rings has a complicated history with race, and the upcoming game Shadow of War will feature the series’ first black character. “I don’t think we thought twice about it when we were writing the story and when we wrote Baranor,” Monolith’s Andy Salisbury told Waypoint. “It was just kind of an obvious…
Do you really hate your Shadow of Mordor nemesis and wish you could kick their ass again? The newly launched Nemesis Forge will let players import their orc rivals to fight once more in Shadow of War.
We played Shadow of War for 10 minutes at E3. The demo’s main event was a fortress siege (watch an archived E3 stream of one raid). Arkham-style combat returns, but you storm the gates with hand-picked Orc allies who unleash special attacks. Could be a gimmick. Could be deeply strategic. We’ll know on October 10.