On the far western side of Tiragarde Sound in World of Warcraft Battle for Azeroth’s island nation of Kul Tiras, surrounded by tiresome rolling green hills, lies a gold and amber treasure trove of discarded tech garbage. It’s a beautiful place, as long as you don’t mind the vicious robot dogs.
In the game’s 46th hour, I finally got frustrated about a design choice in Hollow Knight. I won’t spoil it in anything but the vaguest terms, but I’m sure anyone who has played enough games can relate.
It’s been a summer of major updates to disappointing games from last year. No Man’s Sky is finally delivering on its promises to PC and PlayStation players a year since it came out. Over on Xbox, ReCore has done penance for its flawed launch with a six gigabyte update that makes the game better, though far from free…
A patch available now for the Xbox One version of ReCore shortens some of the game’s loading times. The two-minute load to the Shifting Sands area is now one minute. The original two-minute respawn times in Core Foundry have also been halved. (Load times in the PC version are shorter.) Read our full ReCore review here.
Irredeemably bad video games are a simple, tidy affair. Their badness is straightforward. The game stinks. It was a waste of time to play. Probably shouldn’t have even finished it. It is different and perhaps more frustrating to play a promising game that starts well, carries many great ideas and then stumbles. The…
Loading times for ReCore are indeed much shorter on a decent PC than they are on Xbox One. Just 26 seconds to respawn instead of up to two minutes. We’ve updated yesterday’s post about with results of our PC loading tests. Short version: they’re reasonable. A purchase of the game gets you access on PC and Xbox One.
It can take more than two minutes to respawn in the Xbox One version of the new open-world action game ReCore, though sometimes it takes just three seconds. Traversal inside the game’s handful of major zones is smooth, but transitioning from one to another, which players are encouraged to do, can take 30-60 seconds.
Remember ReCore? It’s the game by Keiji Inafune’s that’s not Mighty No 9, being made in partnership with the ex-Metroid Prime devs at Armature Studios. Last year at E3, it broke and then warmed hearts with a self-destructing robo puppy. This year we got to see some gameplay.
Microsoft has revealed the collaboration between Keiji Inafune and Armature Studios, ReCore, will also come to PC. It’s also been re-confirmed Crackdown 3’s multiplayer will debut this summer, but will it be a beta? Something you pay for? Right now, Microsoft isn’t saying, only promising details later this year.
No offense to the lead creator of Mega Man, but the words “From Keiji Inafune” in the debut trailer for a new Xbox One game called ReCore weren’t what excited me most. It was what came next: “and the makers of Metroid Prime.” And that was before I even found out what the game actually is.
Recore is about a girl and her robo dog, and it’s a brand-new exclusive “franchise” for Xbox One.