In 2014, Randy and Kristy Pitchford found that they needed a personal assistant to help manage their busy lives. He was the CEO of Borderlands maker Gearbox Software, she the owner of the Dallas-area gaming-themed cafe Nerdvana. They hired John Wright Martin, who worked for the couple for two years. In 2016, they…
Blizzard’s cross-promotion between Overwatch and Uber for PAX East ran into problems last night, when Soldier: 76's Ford F650 Supertruck took out the side of a passenger vehicle. Gearbox CEO Randy Pitchford was on the scene.
Did you know Gearbox Software founder, president and CEO Randy Pitchford started out as a professional magician in Hollywood? He unleashed his magical powers at the Gearbox panel at PAX East earlier today, and the world trembled beneath his might.
Something about the Nvidia Shield, or something. Who knows? Here we get a peek into the office and home of Gearbox president and CEO Randy Pitchford, and at 5:08 he plays guitar and sings.
When the games have been sold, and the swag remains: What do you do? What does a man do with 180 promotional boxes for Borderlands 2?
Brothers In Arms: Furious Four was a weird departure from Gearbox's venerable WW2 series, so weird that it ended up being spun off into its own thing, leaving the BiA franchise behind altogether.
Shazam! Here's Gearbox president Randy Pitchford's magic-trick-laden DICE talk, "Video Games Are Magic."
Phew! That was an interesting two+ hours. Thanks to everyone for your questions, and a special thanks to Randy Pitchford himself, who went well into overtime after the original 2-hour mark.
It's something more than one person noticed while playing Gearbox's critical lemon Duke Nukem Forever—the game does have a few things in common with Valve's much-heralded masterpiece Half-Life. No really!
Ouya sprung onto people's radar recently with an incredibly desirable, or at the least incredibly interesting pitch. The would-be console makers offer a cheap alternative for gamers to play, and even hack and mod their way through the hardware and games potentially offered on the platform.
The much-hyped Ridley Scott movie Prometheus isn't the only big Aliens-related project that might change the way we think of one of sci-fi's best series.
In this lengthy video of Sega's Aliens: Colonial Marines, Gearbox head Randy Pitchford walks us through some new gameplay for the upcoming game.
You don't acquire the rights to one of video game's most famous characters without planning on doing something great with him.
Who cares if Duke Nukem Forever is "good" or not? It is at least as satisfying as a greasy burger, as catchy as a Ke$ha song or maybe as enjoyable as a performance of Spider-Man: Turn Off The Dark in which no one suffers a debilitating injury. (Or does. Which would make that superhero musical better?)
Say what you will about Gearbox's Duke Nuke Forever, but it sounds like their community party was, as the kids used to say, "Off the hook."
Who is Duke Nukem, and why—after all of these years—are we still talking about him? One of our readers has described him as a "character that people actually love or hate. Or feel something about. As opposed to military personnel (1) and (1a)." In a sea of "blandness," according to the reader, the Duke is something…