As recently as September, ultra-secretive augmented reality startup Magic Leap entertained holding a splashy event to reveal more about its mysterious technology, according to a confidential document detailing a proposed event concept obtained by Gizmodo. The document outlines a pitch for a strange live-streamed…
According to Redditor L064N, he was shopping at a thrift store in Oceanside, California last week when he came across a very strange Atari console. Some quick Googling told him it was a rare prototype for the Atari 2700, an un-produced wireless follow-up to the 2600. He bought it for $30.
Don’t call it an HD remaster, ‘cause Prototype and Prototype 2 have been playing like this for years, sometimes better. It’s a sad state of affairs when a game runs better on the PlayStation 3 than it does on Xbox One.
Santa Clara’s Digital Game Museum came across a near-complete version of the cancelled Atari 2600 version of arcade classic Xevious. Behold the primitive glory of what passed for a console port in the early ‘80s.
When Microsoft said you’d be able to make Minecraft worlds appear in your living room with its new HoloLens headset, perhaps you squealed in glee. Or perhaps you wrote it off as smoke and mirrors—not reality. Guess what? I just played it. Everything you saw on stage is real.
Why spend $15 on a box-less copy of The Legend of Zelda for the original Nintendo Entertainment system when you can spend $150,000 on a mustard yellow NES cartridge adorned with a faded label with the game's name typed on it? It's collectible craziness available right now on eBay.
Radical Entertainment, the twenty-year-old game studio behind games like Prototype and Scarface, has shut its doors.
There's a movie coming out next year called The Prototype. It stars a "man" in a hoodie who is on the run, being hunted for his extraordinary powers. Combine the plot with the name and you'd be forgiven for assuming it's a movie about Activision's Prototype series.
Some of us play games without worying about how much they cost. Others, like commenter Sol, want to make sure they're getting a fair amount of entertaiment for their money. How do you measure the value of a video game?
Yesterday night, the world of TV comedy got a bit of a drama injection when news broke that Community showrunner Dan Harmon had been fired by Sony pictures Television.
Harmon had had a prickly relationship with his network overlords since the first season of the show, and will be replaced with David Guarascio and…
Multi-national releases are a difficult process. Not only are there linguistic and cultural barriers to overcome, but very often content or simple monetary reasons can keep a game from entering one country or another. Even so, some games are desired despite their limited availability no matter where you are. That…
Is there anything worse than killing a child? It's one of the most reprehensible things a person can do. Not just in real life: Along with Golden Retrievericide, child-murder is one of the most double-secret-ultrabad things a character can do in a movie, book or video game.
Welcome to "Backhanded Box Quotes," a collection of super pissed-off user reviews from people just like you! Whoa, whoa, don't take that personal.
This week's scan of proportionate reactions to entertainment products includes condemnation for something almost universally acclaimed and a scalding appraisal of a…
Prototype's continuity is set in New York. Well, it's set in "New York Zero," which is what the city has become after an apocalyptic biological disaster. Still, it's New York, home of some of the most famous athletic venues in the world.
Because Prototype 2 is out this week, artists involved in the game are now able to share their work. One of those is Venezuelan César Rizo, who did a lot of environment pieces for the game.
In very few games have I truly inhabited the persona of a goddam-right-I-am badass, whose demonstrations of power were as personal as Prototype 2's. And it's not because I've imagined any of the superpowers you wield in this game, or how I'd perform with them. It's because of the very normal, very pissed-off man in…
Here's something I didn't expect in Prototype 2: A human bowling minigame. That's the best way I can describe "Collateral Damage," one of the Radnet challenges that the game will be offering week-to-week, with character skins, experience points, powers and other goodies as the payout.
There is no gameplay in this Prototype 2 trailer, which went out late Friday. But there is some rather badass live action, explaining the backstory of protagonist James Heller. He is burning alive with the Blacklight virus—and his desire for revenge upon Alex Mercer.
Tim Schafer's the three-million-dollar man, thanks to a record-breaking Kickstarter his Double Fine development studio launched to fund a new adventure game. While work should be starting soon on that crowd-funded creation, the respected designer showed off a project that probably won't ever happen at a lecture last…