Now that the Emmy deadline rush has transformed March and April into TV’s equivalent of year-end movie listings choked with Oscar-baiting prestige fare, fall premieres just don’t have the luster they used to. They still have the volume, however, as the broadcast networks cling to tradition, court consumers who spend…
Dragon Ball FighterZ, the gorgeous DBZ fighting game from Guilty Gear developer Arc System Works, won’t be out until early 2018, but Compete contributor Ian Walker and I got to play a demo at an event in San Francisco last week. After (virtually) beating the snot out of each other, we talked about it.
I had a chance to check out an early alpha build of 2D stealth game Wildfire. It may not have a release date yet, but from what I’ve played it’s looking promising.
Coming this fall from Dark Horse, The Art of Overwatch is more than 300 pages of the illustrations and concept art that Blizzard produced while creating its frighteningly popular hero shooter. We’ve got four of those pages, and they’re quite nice.
More Saga in any form is a good thing in our books, and the upcoming second volume of Brian K. Vaughan and Fiona Staples’ seminal comic series, due out next week, is no exception. To celebrate, we’ve got an exclusive look at some of the beautiful art created for the new collection, by some of the best artists in…
I carry the thing around in a big wool sock and finally had the nerve to play it on the beleaguered C train this morning, fearful someone would try to snatch it.
Rogue One might be the most gorgeous Star Wars film ever made. It’s full of incredible vistas, strange aliens, and wonderful locales—and behind that imagery is an absolute ton of incredible concept artwork behind it. Today, thanks to the release of The Art of Rogue One, we’ve got an exclusive glimpse at some of that…
Hajime Isayama’s blockbuster manga about a world beset by giant, naked, human-eating monstrosities is a hit not just in its native Japan, but around the world. Now Western creators are giving Attack on Titan its due with a new anthology from Kodansha—and you can read one of its best tales right here.
Most of the planes of existence in Magic’s lore are based on the use of magic—it’s a card game about players flinging spells at each other, after all. But the plane of Kaladesh is different, because what would be accomplished by magic elsewhere is done with technology. Now io9 has got a sneak peek at some of the cards…
What if, at the height of the Cold War, Russia revealed that it had the ultimate weapon in its conflict against the Western world: Superpowered teenagers? That’s the premise of Black Mask Studio’s new comic The Skeptics—but as we’ve learned from writer Tini Howard, there’s a lot more going on that just Russian…
It’s extremely rare for me to get pulled all the way into a new fictional reality from the very first page of a comic. With only a map and four captions of expository text, the first page of Kingsway West #1 got me hungry to know more about the world of a Chinese cowboy in an Old West radically changed by magic gold.
Last month, Titan Comics announced it would be bringing the delightfully weird manga adaptation of the BBC’s smash hit Sherlock to the west for the very first time, four years after it debuted in Japan. Want a peek? io9 has a first look at the translation, as well as the variant covers for the manga’s first issue.
A few days ago a bunch of members of the gaming press went and played Ubisoft’s upcoming tactical shooter/RPG Tom Clancy’s The Division. Let’s see what they thought of it.
The most interesting unreleased video game I’ve played this year is an adventure called Twelve Minutes. It involves living and dying in the course of 12 minutes, all of them spent in a three-room apartment. Then your character wakes up back in time with a memory of what happened and tries to survive those 12 minutes.
As a critic, I endeavour to approach each game I play with an open mind. It’s almost impossible, however, not to have some preconceptions when a game arrives for review. Knowledge of the developer, familiarity with the circumstances of its development and experience within its chosen genre are just three of the…
On the last day of E3, I checked out the newly announced Hitman game, which is simply called Hitman. I also spoke with IO Interactive creative director Christian Elverdam, and he had some heartening things to say.
The weirdest Zelda game, 2000's Nintendo 64 great The Legend of Zelda: Majora's Mask, is finally coming to the 3DS on February 13th. Yesterday, I had a chance to play the game for a little bit during a Nintendo event in San Francisco, and I got to see some of the changes featured in the remake.
Earlier this week I found a pre-alpha demo for Drift Stage in my inbox. It's a reminder of just how much life something different can breathe into a stale genre. Drift Stage is shaping up to be the coolest racing game to come around in ages, and it's no coincidence.
My favourite part of the single player stuff in the preview build I recently played of next year’s Battlefield Hardline’s was being a policeman. My least favourite, the Battlefield bit.
Back in the 1980's and early 1990's, before internet streaming and before anime, Chinese youth had a different form of animated hero; they had The Black Cat Detective. And now, he will be reborn in a new mobile game.