When the original Plants vs Zombies came out close to eight years ago, I got a little obsessed with it. Some former developers of that game have made a new game called Octogeddon, in which you play as a giant octopus.
The Houston Outlaws extended their 16-map unbeaten streak to 18 before the San Francisco Shock finally snapped it in the third map, but that was just a blip en route to a fifth straight match win. Their 3-1 win moved them to 5-2 on the season and could give them a chance to move into first place if they beat the Seoul…
Dragon Ball FighterZ, the gorgeous DBZ fighting game from Guilty Gear developer Arc System Works, won’t be out until early 2018, but Compete contributor Ian Walker and I got to play a demo at an event in San Francisco last week. After (virtually) beating the snot out of each other, we talked about it.
I had a chance to check out an early alpha build of 2D stealth game Wildfire. It may not have a release date yet, but from what I’ve played it’s looking promising.
Coming this fall from Dark Horse, The Art of Overwatch is more than 300 pages of the illustrations and concept art that Blizzard produced while creating its frighteningly popular hero shooter. We’ve got four of those pages, and they’re quite nice.
I carry the thing around in a big wool sock and finally had the nerve to play it on the beleaguered C train this morning, fearful someone would try to snatch it.
A few days ago a bunch of members of the gaming press went and played Ubisoft’s upcoming tactical shooter/RPG Tom Clancy’s The Division. Let’s see what they thought of it.
The most interesting unreleased video game I’ve played this year is an adventure called Twelve Minutes. It involves living and dying in the course of 12 minutes, all of them spent in a three-room apartment. Then your character wakes up back in time with a memory of what happened and tries to survive those 12 minutes.
As a critic, I endeavour to approach each game I play with an open mind. It’s almost impossible, however, not to have some preconceptions when a game arrives for review. Knowledge of the developer, familiarity with the circumstances of its development and experience within its chosen genre are just three of the…
On the last day of E3, I checked out the newly announced Hitman game, which is simply called Hitman. I also spoke with IO Interactive creative director Christian Elverdam, and he had some heartening things to say.
The weirdest Zelda game, 2000's Nintendo 64 great The Legend of Zelda: Majora's Mask, is finally coming to the 3DS on February 13th. Yesterday, I had a chance to play the game for a little bit during a Nintendo event in San Francisco, and I got to see some of the changes featured in the remake.
My favourite part of the single player stuff in the preview build I recently played of next year’s Battlefield Hardline’s was being a policeman. My least favourite, the Battlefield bit.
Back in the 1980's and early 1990's, before internet streaming and before anime, Chinese youth had a different form of animated hero; they had The Black Cat Detective. And now, he will be reborn in a new mobile game.
I went into Ori and the Blind Forest... well, blind. I had seen a trailer for it back at E3, but other than that I hadn’t bothered with any information. Nothing against it, I just hadn’t bothered.
Here we go again. Another Assassin's Creed that I'm excited about. Why this one? Well, oddly enough, because the game seems like a successor to the under-appreciated Assassin's Creed Revelations.
Sniper Elite v2 was disappointingly linear, but it looks like the next installment is shaping up to be much better. Oh, and yes, there are plenty more heads exploding in slow motion.
Earlier this month, I got a chance to fly up to Washington and try Bungie's upcoming sci-fi shooter, Destiny. Walking through the Bellevue office for the first time, I'm struck by all the accolades lining the walls near the reception area. Here, a giant, life-sized statue of Master Chief stands tall, casting a shadow.
If you've ever just looked up at the sky while playing a Borderlands game you might've noticed the big H-shaped, Hyperion-owned moonbase suspended ominously in space above the planet Pandora. Well, in the next big Borderlands game, coming out this fall, you'll be going to that moon.
The creators of Magicka have never made a console game before, but their first—Helldivers—is one hell of a doozy. The chaotic co-op charm of Magicka never quite felt right on a gamepad, but with Helldivers, Arrowhead Game Studios hits that mark hard.