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Poll: Japan’s Most Memorable Games on Each Console
Japanese game magazine Famitsu is celebrating its 30th anniversary. To mark the occasion, the publication polled readers, asking them which games were most memorable on consoles ranging from the Famicom to the PS4. Famitsu received 2,921 ballots, with each ballot featuring the platforms listed below. The rule was that those who voted could write only…
By Brian Ashcraft Published June 2, 2016 -
The Original PlayStation’s Most Valuable Games
With nearly 2,000 games in its arsenal, the PlayStation has one of the largest libraries in gaming history. This is even more impressive when you consider its main rival, the Nintendo 64, didn’t even produce 300. And while not every PlayStation title is a classic, or even worth owning, there are a select few that…
By Ben Bertoli Published May 28, 2016 -
Uncharted 4 sold over 2.7 million copies in week one, Sony said today. That’s both digital and physical, and it’s an especially impressive number when you consider that it’s only available on one console. Wonder if people over there are starting to rethink the whole “last Uncharted game” thing?
By Jason Schreier Published May 23, 2016 -
Alienation Developers Patch In Quiet Memorial To Colleague Who Passed Away
One bullet point stands out in this week’s 1.01 patch for PS4 action shooter Alienation: “added memorial area for Antti Kallioinen.” Kallioinen was the game’s art lead and passed away at the age of 42 in February, just two months before Alienation’s release. Now, this very loud action game from Finnish studio Housemarque has a…
By Stephen Totilo Published May 18, 2016 -
First Two Batman Arkham Games Coming To PS4, Xbox One In July
Visually enhanced versions of the last-gen single player hits Batman Arkham Asylum and Batman Arkham City are getting bundled and sold for $50 as Batman Return To Arkham, according to the game’s publisher, Warner Brothers. Warner is promising “improved graphics, as well as upgraded models, environments, lighting, effects and shaders” as well as all of…
By Stephen Totilo Published May 18, 2016 -
Valkyria Chronicles Holds Up Pretty Well
Today, Valkyria Chronicles comes to PS4, and if you’re looking for a new strategy-RPG, you could do far, far worse. Although the folks at Sega haven’t added anything to this new remastered version of the 2008 PS3 game, they didn’t really need to. Thanks to some fantastic art direction and a really cool battle system,…
By Jason Schreier Published May 17, 2016 -
Let’s Talk About That One Scene In Uncharted 4
If you’ve started playing Uncharted 4, by now you’ve probably gotten up to that scene. The secret one. You know, the one in chapter four. SPOILER WARNING: DON’T GO FURTHER IF YOU HAVEN’T PLAYED PAST CHAPTER FOUR OF UNCHARTED 4 In the fourth chapter of Uncharted 4, after a hearty dinner of noodles that don’t…
By Jason Schreier Published May 12, 2016 -
A Technical Look At What Makes Uncharted 4 So Pretty
Uncharted 4 is, without a doubt, the best-looking video game I’ve ever played. Here’s an in-depth analysis of how the folks at Naughty Dog pulled it off. The good people at Digital Foundry put together this semi-spoilery video—don’t watch it unless you want to see some of the locations and set-pieces in Uncharted 4—that digs…
By Jason Schreier Published May 9, 2016 -
Custom Dark Souls 3 PS4 Was Crafted Using Wood and Metal
A Dark Souls 3-themed Playstation 4 can’t just be a generic plastic box. it has to be faithful to the game, either made of wood or metal. Or both. Belgian console wizard Vadu Amka used polished rosewood and brushed aluminium to give this lucky PS4 a dark, medieval Dark Souls look with coppery reflections. Looks…
By Gergo Vas Published May 6, 2016 -
ReviewsUncharted 4: The Kotaku Review
For a worrisome amount of time, Uncharted 4 feels like little more than a familiar, obligatory sequel, existing the way Mario Karts and Halos do to continue bolstering one faction in the ongoing console wars. Excellent, fresh ideas for these kinds of automatic sequels are not a prerequisite. Thankfully, after nine chapters, Uncharted 4 dramatically…
By Stephen Totilo Published May 5, 2016 -
Google’s Self-Driving Car Goes Wild In GTA V
An autonomous, self-driving car in Los Santos? What could go wrong? YouTuber pizzaforbreakfast made a clip imagining how this new technology would work in the precisely designed environment of GTA AI drivers. It’d be a disaster. Although, on second thought, it’s not much different from GTA Online To contact the author of this post, write…
By Gergo Vas Published May 4, 2016 -
The Creators of Burnout Are Making A Game That’s Even More Chaotic
“We just call it a mess simulator,” the ever-quotable game developer Alex Ward was saying as his colleague Chris Roberts (the other Chris Roberts) was playing their upcoming game in Kotaku’s New York City office during a visit last week. That chaotic game, Dangerous Golf, is indeed about making messes… by using a golf ball…
By Stephen Totilo Published May 2, 2016 -
Fallout 4‘s World Map As A Globe
Suddenly, Fallout 4‘s Commonwealth, which feels pretty big in first-person view, shrinks when we can see most of it from above. An awesome idea from kidaXV, who used a panorama photo stitcher on 45 carefully selected screenshots to make this unique projection. Slightly bigger pic above, and there’s an even larger one (it’s 50 MB…
By Gergo Vas Published May 2, 2016 -
The Ratchet & Clank Movie Is A 90 Minute Cutscene Looking For A Game
What works as a series of video game cutscenes doesn’t necessarily work as a feature film. The Ratchet & Clank movie is living proof. “The movie is going to be amazing,” I thought to myself as I played through theexcellent film-based Ratchet & Clank game earlier this month. Snippets from the movie sprinkled between the…
By Mike Fahey Published April 30, 2016 -
It’s Cool When A Multiplayer Game Breaks A Language Barrier
One of the great things about multiplayer games is how effectively you can communicate with people, even when you don’t speak each other’s language. You can race over sand dunes together in Journey. You can clear bounties in Destiny. Or take the moment the clip above. In that short video, you’ve got me, an American,…
By Stephen Totilo Published April 29, 2016 -
Dead Star’s Escape Mode Let Us Relive The Best Episode Of Battlestar Galactica
You can invade people’s games in the Souls games, Dying Light, and Watch Dogs, but, until last week, Mike Fahey and I had never done an invasion quite like the Battlestar Galactica-inspired one we did in Dead Star With the help of the game’s developers at Armature, we dove into the Escape Run mode in…
By Stephen Totilo Published April 28, 2016 -
GTA V Player Pulls Off Absurd Stunts With A Vespa Bike
The Enduro bike isn’t the only suitable vehicle in GTA V for wild custom stunt maps. The Vespa bike might be sluggish, but when handled correctly it’s a good choice for parkour maps as well. This is Dark Stunter, showing his skills and sliding through a pretty technical scooter trial, in record time. To contact…
By Gergo Vas Published April 28, 2016 -
Dark Souls As A 1996 PlayStation Game
The graphics would be simpler, but the aesthetics, boss tactics and the overall experience would be similarly painful. Or at least that’s what Veselekov and his friends imagined, if Dark Souls III was released back in 1996, after the first PlayStation’s launch. To contact the author of this post, write to: [email protected]
By Gergo Vas Published April 26, 2016