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The Creators of Burnout Are Making A Game That’s Even More Chaotic
“We just call it a mess simulator,” the ever-quotable game developer Alex Ward was saying as his colleague Chris Roberts (the other Chris Roberts) was playing their upcoming game in Kotaku’s New York City office during a visit last week. That chaotic game, Dangerous Golf, is indeed about making messes… by using a golf ball…
By Stephen Totilo Published May 2, 2016 -
Fallout 4‘s World Map As A Globe
Suddenly, Fallout 4‘s Commonwealth, which feels pretty big in first-person view, shrinks when we can see most of it from above. An awesome idea from kidaXV, who used a panorama photo stitcher on 45 carefully selected screenshots to make this unique projection. Slightly bigger pic above, and there’s an even larger one (it’s 50 MB…
By Gergo Vas Published May 2, 2016 -
The Ratchet & Clank Movie Is A 90 Minute Cutscene Looking For A Game
What works as a series of video game cutscenes doesn’t necessarily work as a feature film. The Ratchet & Clank movie is living proof. “The movie is going to be amazing,” I thought to myself as I played through theexcellent film-based Ratchet & Clank game earlier this month. Snippets from the movie sprinkled between the…
By Mike Fahey Published April 30, 2016 -
It’s Cool When A Multiplayer Game Breaks A Language Barrier
One of the great things about multiplayer games is how effectively you can communicate with people, even when you don’t speak each other’s language. You can race over sand dunes together in Journey. You can clear bounties in Destiny. Or take the moment the clip above. In that short video, you’ve got me, an American,…
By Stephen Totilo Published April 29, 2016 -
Dead Star’s Escape Mode Let Us Relive The Best Episode Of Battlestar Galactica
You can invade people’s games in the Souls games, Dying Light, and Watch Dogs, but, until last week, Mike Fahey and I had never done an invasion quite like the Battlestar Galactica-inspired one we did in Dead Star With the help of the game’s developers at Armature, we dove into the Escape Run mode in…
By Stephen Totilo Published April 28, 2016 -
GTA V Player Pulls Off Absurd Stunts With A Vespa Bike
The Enduro bike isn’t the only suitable vehicle in GTA V for wild custom stunt maps. The Vespa bike might be sluggish, but when handled correctly it’s a good choice for parkour maps as well. This is Dark Stunter, showing his skills and sliding through a pretty technical scooter trial, in record time. To contact…
By Gergo Vas Published April 28, 2016 -
Dark Souls As A 1996 PlayStation Game
The graphics would be simpler, but the aesthetics, boss tactics and the overall experience would be similarly painful. Or at least that’s what Veselekov and his friends imagined, if Dark Souls III was released back in 1996, after the first PlayStation’s launch. To contact the author of this post, write to: [email protected]
By Gergo Vas Published April 26, 2016 -
Supergiant’s Audacious New Game Pyre Is Sort Of A Mystical Sports RPG
After making two terrific action RPGs, the people behind Bastion and Transistor are throwing a curveball with their new game Pyre. Now they’re making a party-based RPG in which the battles play out like three-on-three sports competitions. You’ll see how that works in the video above, as Supergiant developer Greg Kasavin walks us through a…
By Stephen Totilo Published April 23, 2016 -
Reviews
Danganronpa 2: Goodbye Despair: The Kotaku Review
Good morning, everyone! Welcome to Kotaku’s review of Danganronpa 2: Goodbye Despair. Since the two of us—Jason and Kirk—have already spent a ton of time talking about Danganronpa, we figured we’d team up to review the sequel together. [This review originally ran on 9/02/2014. We’ve bumped it up in light of the 2016 PC port…
Kirk Hamilton & Jason Schreier Published April 19, 2016 -
Dark Souls 3 Party Steamrolls Everything With Armor Of Thorns
That’s a lot of players getting rolled to death. The “Armor of Thorns” is a special set in Dark Souls III, covered in thorns, that does damage when rolling into enemies. The damage is minimal, but not when a whole group of players are wearing it in 4v1 pvp. Iron Pineapple and his friends teamed…
By Gergo Vas Published April 19, 2016 -
More Details Emerge On PS4.5, Which Reportedly Won’t Get Its Own Games
Last month, we told you that Sony was working on a new, improved model of the PS4, what was basically a PS4.5. Now Giant Bomb is reporting some further details on this new console, and it all sounds…a bit weird. Their reportsays Sony is referring to the upgraded hardware as NEO (something we’ve also heard),…
By Luke Plunkett Published April 18, 2016 -
Street Fighter V Mod Hits The Light Switch On All Stages
Street Fighter V might not have weather effects or time of day changes during battles, but this is something modders can fix quickly. Moddah played around with lighting and gave all the daytime stages a darker, nighttime look. Great stuff, it gives a whole new atmosphere to the locations, especially Union Station, Hillside Plaza and…
By Gergo Vas Published April 15, 2016 -
EsportsThat’s One Way To Play Overwatch
Blizzard’s shooter isn’t even out, yet some folks already found ways to play the game absolutely unintended ways. Instead of chasing each other on the map, these players have set up a silly orb deflecting mini-game. It’s a reminder of Team Fortress 2 days and Pyro Airblasts. Symmetra is firing her orb to the ninja…
By Gergo Vas Published April 14, 2016 -
Battleborn Beta Impressions: It’s Alright
A name similar to Battlefront, Battlecry and even Bloodborne hasn’t helped next month’s Battleborn stand out. Descriptions of the game place it in an overflowing stew of team shooters and MOBA-influenced games. This week, at last, there’s an open beta which allows us to at least judge the game on its pre-release merits. And the…
By Stephen Totilo Published April 13, 2016