Metal Gear Solid V comes in two iterations. There is bite-sized MGS V: Ground Zeroes, released in 2014, and the upcoming (and much, much longer) MGS V: The Phantom Pain. As pointed out by the MGO Forums, here’s a comparison that shows the differences between both games.
Snake has a lot of abilities we haven't seen yet. He is a designated driver after all. The main story in Metal Gear Solid: Ground Zeroes might be short, but as you can see there's fun to do.
It's been awhile since we've checked in with the folks at Hot Pepper Gaming, where every game review is accompanied by self-inflicted torture. Let's watch Arin "Egoraptor" Hanson review Metal Gear Solid: Ground Zeroes while eating one of the world's hottest peppers.
Snazzy Snake: check out the awesome reversible cover on the physical copies of Metal Gear Solid V: Ground Zeroes. Here's the front cover, for comparison's sake.
It took 27 years and a lot of plot twists for the main character of the Metal Gear series—whether it's Big Boss or Solid Snake—to become something more than just a bunch of pixels or polygons.
To mark the release of Metal Gear Solid V: Ground Zeroes, Konami and Puma are teaming up for some licensed Ground Zeroes gear.
Folks were complaining about how much it was going to cost to play the first chunk of Snake's next adventure, which seems pretty short. Now it's going to be a bit cheaper, taking some of the cost off of the versions for the new, current-gen consoles. From the press release:
So, Metal Gear Solid: Ground Zeroes is short. Really short. That's got a lot of people upset, considering its $20-40 price tag, enough to prompt series creator Hideo Kojima to try and explain why.
The prologue to Metal Gear Solid V comes out next month, and if you're expecting a nice chunk of Snake's story to keep you occupied until the full game is done, you should probably know that it's short. Really short.
So it looks like it's not just Ellie from The Last of Us with a twin sister. Joel has one too: Big Boss from Metal Gear Solid: Ground Zeroes. Not to mention the artwork looks pretty much the same, too.
"The first thing is, I shouldn't have talked about clones," said Hideo Kojima, laughing.
We don’t hear from much from Snake in the Metal Gear Solid V videos shown today. But what we have heard from the main character of Hideo Kojima’s fan-favorite series sounded different. There may be a reason for that. It appears that actor/screenwriter David Hayter, who’s done the English language voice for Solid Snake…
Just announced at the Game Developers Conference by Metal Gear Solid creator Hideo Kojima himself... the next Metal Gear Solid. V: The Phantom Pain.
This is Ludvig Forssell. He might look more familiar when he's covered with bandages and pretending to be a Swedish game designer named Joakim Mogren.
Kotaku editor-in-chief Stephen Totilo is out in L.A. for the Spike Video Game Awards. And he's dug up some evidence that appears to support the theory that the mysterious Phantom Pain game is in fact another Metal Gear title.
We've already seen Old Snake—heck, we had a whole game with him. While the promotional artwork for Metal Gear Sold: Ground Zeroes shows a younger looking Snake (Naked Snake), the game's debut footage seems to show an older looking one. Or does it?
Remember when Hideo Kojima jokingly told Kotaku readers to petition Konami so that he didn't have to make Metal Gear Solid anymore? Good times. But as the stunning debut trailer for the newest Metal Gear Solid, the open world game MGS: Ground Zeroes, proves, yes, Hideo Kojima does have to make Metal Gear Solid.
This is the unreal footage from Metal Gear Solid: Ground Zeroes that director Hideo Kojima showed off at an event today in Seattle.
The next Metal Gear Solid game is considered a prologue to Metal Gear Solid 5, director Hideo Kojima said today at a PAX presentation.