Summer shooter BlackLight: Tango Down features the Hyper Reality Visor - an advanced imaging system that uses…
A series of screenshots has slipped onto the web, showing off what looks like confirmation of Spider-Man's 2099…
Harry Potter is on a rampage and I'm in control.
The Human Centipede could be the most disgustingly appropriate movie video game ever created. Warning: Content…
Computers crash all the time, even when running Linux. Human beings do not. A Yale study compares the structure of…
The Halo: Reach beta is finally live, and we've assembled some handy information to help you get started in what…
The game Bungie makes after Halo: Reach will be huge, on multiple platforms — won't be Marathon-related — and is…
It's been ten years since the characters of Marvel's comics and Capcom's video games faced off in a fighting title,…
Where once they shuffled, now they run. Initially born of forbidden voodoo rituals or the sign of a religious…
Two new demos of PlayStation Move, shot by us today, show some of the coolest things that Sony's Move motion…
BioShock and Batman. Apart from the "B" thing, you wouldn't think the two had a thing in common. But then, you'd…
I've been slowly reading through a draft of the big screen adaptation of IO Interactive's Kane & Lynch today, the…
Is Rocksteady's superb Batman video game series already reaching the point of Robin? So says a listing for Batman:…
No humans. No Michael Bay. Two campaigns. Three-player online (only) drop-in/drop-out co-op Transformers with a link…
In this, my final MMO Log for Star Trek Online, I desperately claw my way through PVP combat and missions based on…
Richard Garriott, the first video game designer to ride a rocket to outer space, wanted to play a massively…
In this third MMO Log for Star Trek Online, we feel the ravages of free time, explore episodic missions, and reach…
A few days before last Christmas, a line stretched around a Tokyo bakery. The customers were waiting to buy…
Join us for the second installment of my weekly Star Trek MMO log, in which we explore the depths of unknown space…

While chewing over people's various endings for Mass Effect 2 the other day, one thing that struck me was how many…