Gamasutra has posted Dragon Age head writer David Gaider's terrific GDC talk about sexism and sexuality in video games. It was a really interesting talk, and part of the overarching trend toward inclusivity at this year's Game Developers Conference. Read more
Before I sit, Josh Larson is careful to make one thing clear: “This is a game about Ryan and his wife’s…

This is pretty cool: Last week during the Game Developers Conference, Jake Solomon, designer of last year's XCOM:…

The 2013 Game Developers Conference is over. The chatter of the show floor has faded, the bathroom lines have…

It's revealing that at first I didn't get the point of this, which is Chris Hecker's rant at Game Developers…
This week at the Game Developers Conference iam8bit put together a great photo shoot opportunity for attendees where…
There was a very special fedora at this week's Game Developers Conference. It was placed on the heads of numerous…

If you've never played Space Hulk - either the original board game or the 1993 video game adaptation - you may not…

It's not a trailer, but it's still pretty neat; to go with the concept art shown during Bungie's Destiny panel at GDC
During Bungie's GDC panel earlier today, which was all about world-building, was this bucketload full of concept…
Straight from the Game Developers Conference in San Francisco, hosted by Twitch TV and GameSpot.
Straight from the Game Developers Conference in San Francisco, hosted by Twitch TV and GameSpot.
The Wii U is a wonderful console. And its Miiverse is a hive of fun! But, according to a photo on Japanese site Game…
At GDC, GamesIndustry.biz had the opportunity to talk to EA Labels president Frank Gibeau about SimCity and its…
At the Game Developers Conference in San Francisco, Maxis designer Dan Moskowitz gave a talk about SimCity and…
If gamers have a favorite buzzword, I'd say it's "immersion." We want to be immersed in the games we play, we want…
Today at the Game Developers Conference, Sony senior staff engineer Chris Norden gave a presentation designed to…
Walt Williams, lead writer of last year's subversive (and flawed) shooter Spec Ops: The Line, began his talk at the…