This is how you make friends and influence people in the Information Age (as a writer, anyway):
I spoke to the men running the studio behind many of the world's biggest role-playing games a couple of weeks ago,…
As we mentioned earlier this week, GDC got some class this year with some pole-dancing, clothes-on erotic dancers.
What was everybody (on Twitter) talking about during this year's GDC? Game researcher Jesper Juul offers his annual…
The stylish, HD-retro PixelJunk games are among the highlights on the PlayStation platform. But another cult…
Muffins are the unsung hero of the games industry. They are the glue that binds publishers, PR, and the media…
For about fifteen bucks a month, you can play World of Warcraft or most other massively multiplayer online games.…
One brilliant thing about video games is that they can react to what players do and have multiple endings. Books…
The best thing one can write about a game like the upcoming Wii title Sin & Punishment 2 is that it is busy, maybe…
The doctors behind BioWare, the hallowed game studio behind Mass Effect 2 and Dragon Age: Origins, were telling…
It's been two days since Jake's plane from sunny SFO landed in flat OKC, but his friends think the real Jake is…
When a Wii-exclusive first-person shooter turns into an Xbox 360 game, it changes.
Here at Kotaku, we like to ask the tough questions. But sometimes we also like to ask an absurd one.
What differentiates Mafia II from other open world gangster games, especially Take-Two's other popular driving and…
Sony Computer Entertainment published From Software's brilliant Demon's Souls in its native Japan, but when it came…
Might & Magic: Clash of Heroes, the Nintendo DS strategy-RPG that went under-appreciated—and under-purchased—by too…
How does Final Fantasy XIII director Motomu Toriyama explain the difference between Japanese-designed role-playing…
There are people who can't play Call of Duty. Maybe, according to a flight of fancy proposed last week at the Game…
I wish I'd seen Superbrothers: Sword & Sworcery EP for the iPhone/iPod Touch at the start of last week's Game…
One of the stories I told to a few people at the Game Developers Conference was about the bright idea I had on…