Back in the early 2000s, Final Fantasy XI was famous for completely disrespecting players’ time. Masochistic and convoluted, the MMO drew in thousands of dedicated players who traded hours upon hours of grinding for the sweet feeling of accomplishment. 15 years later, more player-friendly MMOs monopolize the genre.…
On November 15, 2016, free-to-play MMORPG Chaos Saga launched in Japan. A day later, its service suddenly stopped after character design similarities between Chaos Saga and Final Fantasy XI were discovered. The company behind Chaos Saga has publicly apologized.
Nexon is making a mobile version of Final Fantasy XI with Square Enix. Today, we get our first peek at the title.
Today, Square Enix announced that Final Fantasy XI service for the PS2 and Xbox 360 will end in March 2016. However, it will continue for the PC version.
With the amount of money smartphone games make, this shouldn't be that surprising. But Square Enix is bringing a version of Final Fantasy XI to smartphones. It's called Final Fantasy XI Mobile. There's also a new FFXI spin-off title called Final Fantasy Grandmasters.
Final Fantasy XI welcomes back players with special 11th anniversary promotions. No it doesn't. Just give it up, Square Enix. You made a much better game, and now everyone wants to play that. No free activation of old accounts from now until December 23 and other special activities are going to change that.
Behold the limited edition Final Fantasy XI XIth Anniversary keyboard, nearly $300 worth of Moogle-embossed enter keys and FF-fonted F-keys. It's so beautiful.
A Japanese gamer poured 2,280 days worth of playtime into this Final Fantasy XI account. That's over six years! But now, it's time to part ways.
How mysterious! A tweet from the official Final Fantasy XI account read, "The heck is this... Is something starting up...?!" Included was the above image.
At the recent Decade of Final Fantasy XI Vana★Fest 2012, Square Enix and gamers celebrated ten years of FFXI. Ten years! That's quite a milestone and definitely worthy of celebration. This meal, however, isn't.
In case anyone was wondering how ten-year-old Final Fantasy XI scored a brand new expansion pack while you're still waiting for a Final Fantasy VII remake, consider which one makes Square Enix the most money.
Hiromichi Tanaka, one of the earliest members of Square, with producer credits on Final Fantasy XI, Xenogears and Chrono Cross, will be leaving Final Fantasy XI and Square Enix altogether, reports Famitsu.
Commemorating a decade of Final Fantasy XI, Vanafest 2012 revealed a new expansion for the MMO. Seekers of Adoulin will promise new lands, new tales, new jobs—including the "Geomancer," confirmed on the expansion's official site.
Can you believe it has been a decade since the release of Final Fantasy XI? Zasalamel certainly remembers.
Emiri Kato doesn't just play Final Fantasy XI, she lives there.
Never one to shy away from porting a game, Square Enix talked about doing just that in the latest issue of Japanese game mag Famitsu. The choice, this time is rather odd.
Due to the power concerns that arose after March 11's earthquake, the servers for Final Fantasy XIV and Final Fantasy XI were taken offline. The servers for both games will be back online on March 25. To make up for the outage, FFXI players won't be charged for the April billing cycle. Final Fantasy XIV will continue…
At 6 p.m. EST/3 p.m. PST, servers for Final Fantasy XIV and Final Fantasy XI will be taken offline for at least one week as Square-Enix cooperates with a Japanese power company's request to conserve power while it restores services severely damaged by Thursday's monster earthquake. [Update] Servers for Metal Gear…
By day, 27-year-old Paul Turner was a computer programmer. By night, he played Final Fantasy XI as a Hume, hanging out with a Tarutaru named Branwen. Paul left his girlfriend for that Tarutaru and married the woman behind the avatar.
The other day, I mentioned to my friend of 10 years that I was doing research on massively multiplayer online role-playing games ("MMORPGs") for one of my game design jobs. I said that it was especially difficult to understand what people were talking about on online forums, given that I'd never played an MMORPG for…