Ubisoft has finally fixed the deadzone issue in Far Cry 3 Classic Edition just in time for its standalone release today. It was my only major complaint when playing the port last month, with a lack of analog stick sensitivity making precise aiming extremely difficult. That’s no longer the case.
Far Cry 3 Classic Edition came out yesterday for people who bought Far Cry 5’s season pass and it’s turned out to be the tropical island escape I didn’t know I needed. After several weeks with the recent Far Cry 5 I thought I was done hunting wild boars and accidentally blowing myself up, but it’s been refreshing to…
Compared with its most recent predecessors, Far Cry 5 makes some big changes to how you upgrade your character. Almost all of those changes are for the better.
The fictional movie director of the not-real film Blood Dragon 3 is under a lot of stress in Far Cry 5. He told me so himself when I stumbled onto his movie set in the eastern part of Ubisoft’s huge new first-person shooter. If his next project is a flop he says he’ll be forced to go back to working in the video game…
Ubisoft today announced details on the Far Cry 5 season pass, and notably, it includes a free copy of Far Cry 3 for PS4 or Xbox One. The third Far Cry will come to current-gen platforms this summer; season pass owners get it four weeks early. The season pass also includes chunks of DLC featuring zombies, Vietnam, and…
Far Cry 4 is the kind of game that lets you make a lot of mistakes. The first night I started playing, I walked into an abandoned house and spotted a hornet's nest. I shot it for no particular reason. A swarm of hornets flew out and killed me. The next time I saw a hornet's nest, I did not shoot at it.
Nowhere in video games is the phrase "evolution, not revolution" more apt than in first-person shooters. As proof, I submit for your consideration the latest trailer for Far Cry 4. It's seductively pretty, and willfully obscene. In other words: it looks exactly like Far Cry 3. Only, ya know, snazzier.
But they failed miserably, making the plot of the particular game possible or just messing things up miserably. The latest clip of Outside Xbox shows us who these unfortunate characters are and what they actually did.
We've rounded up some of the best highlights from the past two days in the gaming world and put them all together in one place for you. This week: An inventive new way to clear outposts in Far Cry 3, a very silly Skyrim joke and more!
Remember Frontiers? It's basically The Elder Scrolls as created by two indies, and now it's getting hang gliders on top of everything else. You can fly around its massive world and just drink in the sights. That got me thinking: hang gliders are really great. Why don't more games have them?
Far Cry Saviors: here's a great Joystiq interview with Far Cry 4's narrative director, Mark Thompson, which makes me optimistic about FC4's story. Basically, they recognize that Far Cry 3's white savior framework was kind of whack, and they're not going to do that with again with 4. Yay!
Far Cry 4's box art depicts a man wearing a lavish pink suit using what might be a religious statue as a throne. He has blonde hair and fair skin and his hand rests on the head of a man of color who kneels, passively, clutching a grenade in his hands. It's caused quite a stir.
Far Cry 3 with a cat by Your Pain photography. See more below, as well as her takes on Alice Madness Returns.
This mod for Far Cry 3 is called "Z-Day," and its creator says the name will be changed to something else before its final release is offered. It sort of shows how brand confusion can work in reverse, too, when people might confuse your game for something that it's really not, and you really don't want them to think…
If you're anything like me—If you have a beating heart and like video games—you probably watched the debut trailer for Child of Light and thought, "I want to play this."
Anthony Guebels works for Ubisoft as one of the artists responsible not necessarily for the creation of games, but for the marketing images used for games.
There weren't any official Blood Dragon action figures. Shame. Ah well. At least there's this unofficial one, of the game's star Rex Colt, which is probably better than anything we'd have officially got anyways.
Herve Groussin is a senior concept artist at Eidos Montreal, the developers behind Deus Ex and the upcoming Thief reboot.