The Queen & The Crone is the next DLC for the excellent Total War: Warhammer 2, and includes “a number of new elite units, quest chains, magic items and skill trees, all centred around Queen Alarielle the Radiant and Crone Hellebron”. It’s out on May 31.
As a decades-long fan of Creative Assembly’s Total War series, I’m still coming to grips with the state of the latest game, Thrones of Britannia. It’s at times the worst Total War game I’ve ever played, and yet at others it’s doing everything I’ve been wanting this series to do for years.
The Tomb Kings, sadly absent from the core campaign of Total War: Warhammer II, are coming as part of an expansion on January 23.
Rome 2 was a dull, sprawling mess of a game, easily the weakest release in the Total War series in the past decade. The Warhammer games that followed have improved on it in almost every way imaginable, so Creative Assembly are going back in time (with some lessons learned) to try and get Rome 2 in fighting shape.
A new collection of concept art reveals details of a Halo Wars 3 pitch that featured space battles and XCOM-esque base management.
Let’s keep this simple: Total War: Warhammer was a very good strategy game. Total War: Warhammer 2 is better.
I had some very nice things to say about Total War: Warhammer a year ago when I reviewed it, but over the last week I thought I’d check back in and see how it was faring after 12 months of updates and DLC. I was happy to find that a very good game has got even better.
Sega and Creative Assembly announced a new Total War game over the weekend. It’s a sequel to last years excellent Total War: Warhammer.
The nice thing about Halo Wars 2 is that it works.
One of the greatest PC strategy games of all time is now available on the iPad. Looks like a fairly straightforward port, too.
I was so ready to hate this game.
There was a good chunk of time there when the Total War series was one of the best things on the PC. Its combination of real-time battles and turn-based planning made it a lot of people’s—mine included—perfect strategy game. Then along came Total War: Rome II.
Creative Assembly, the guys behind the Total War series—some of my favourite games—have along with publisher Sega tried something slightly different for their next release’s DLC. And it hasn’t gone down too well.
Ah, Alien: Isolation. A game I could have loved, were it not entirely about something I hate.
You’ve been wondering what Total War: Warhammer would look and play like, right? A new walkthrough video gives a look at the units, leaders and gameplay of the mash-up strategy title.
If you were worried that the announcement of Total War: Warhammer (why not Total Warhammer?) is coming at the expense of proper Total War games, Creative Assembly has told PC Gamer the Warhammer title is being developed by a “completely separate team. The historic thread goes on uninterrupted.” Phew.
Just as I was talking about Total War, colour and character, here we go: an art book featuring concept and promo pieces dating all the way back to the very beginning of the series.
I am a massive Total War fan, but that fandom comes with the knowledge that the games are far from perfect. And near the top of the list of things wrong with Total War has long been the series' janky AI.
People have been expecting this for over two years now, but Creative Assembly and Sega have finally gone and announced a Total War: WARHAMMER game. In about the most anticlimactic way possible.