While there might already be a few ways to create or otherwise "earn" Premium Goods in CityVille, wouldn't it be easier to simply grow crops that produced these Goods when harvested? Apparently Zynga thinks so, as it has released the new Eternal Spring Greenhouse to our game. We're here with a guide to this new…
Twas the day before Christmas and all through the house, these are the games that are keeping parents from cooking and wrapping presents and the children from stumbling over internet porn.
We've reached the halfway point in CityVille 2's "12 Days of Presents" Christmas event, with Day 6 just unlocked a few moments ago (as of this writing). As you might expect, these quests grow pretty complicated as we go along, but we can thankfully work on all of them at the same time over the next 26 days. Here's our…
A new limited edition quest series has launched in CityVille 2, bringing a reality television show (and its host) to your city. There are six quests in this series in all, and they must be completed in the next two weeks before they expire. We're here with a look at how to get started in this quest series, thanks in…
Zynga has given millions of Facebook gamers free toys to play with. Now it's time to spread the love. Today Zynga launches "Oh, What Fun!", a digital charity drive for Toys for Tots, spread across seven popular social games.
While I busy myself playing games like The Grinns Tale and the newly-released CityVille 2, the rest of Facebook mills about the old familiar haunts, munching on candy and clicking up exotic cuisine.
Hurricane Sandy's reach extended far beyond the real world, causing the unexpected delay of the millions of potential virtual towns of CityVille 2. Originally slated for launch on Monday, Zynga's brand-new 3D city-builder goes live today.
2012 has been rough for the company behind FarmVille. Zynga has lost a total of $160 million during the nine month period from January to September 30, 2012, the company said in an earnings report today.
Currently the fastest-growing game on Facebook, FarmVille 2 is a bright spot for the financially troubled social gaming masters at Zynga. Its 3D graphics and crafting system have drawn in new players and kept them in the game (that's me testifying). So it's no surprise that the newly-revealed CityVille 2 features the…
Facebook has implemented countermeasures to purge fake, forged, hacked or otherwise unsavory 'Likes' from its pages, resulting in the sudden departure of several hundred thousand of Zynga's several hundred million fans.
Come Monday, October 1 the agreement between toy maker Hasbro and game maker Zynga finally bears fruit (and vegetables), as physical games based on digital favorites hit store shelves. Who's up for some Hungry Hungry Farmville?
The bubble bursts. The blood is in the water. The knives sharpen.
In case there was any doubt in your mind that EA's SimCity Social has it out for Zynga's pretender to the city building social game throne, CityVille, this rousing rendition of "More City, Less 'Ville" should put it to rest.
This week Zynga released its The Sims Social clone The Ville on Facebook. This morning I started up the game with the intention of doing some quick impressions. I logged into Facebook, got to the character creation screen...
Police on Tuesday arrested a Zynga temp who is accused of stealing $100,000 worth of merchandise and equipment from the company behind casual games FarmVille, CityVille and Mafia War, the San Francisco Examiner reports.
The man behind monster hits FarmVille, Mafia Wars and CityVille is scrambling to reclaim some of the stock options he handed out to long-time employees, the Wall Street Journal reports.
Farmville andCityville developers Zynga made their name on Facebook. But Facebook makes the rules on Facebook, and Facebook takes a cut of a company's profits on Facebook, so Zynga is now looking to sell more of its stuff to you directly.
Whenever someone I know mentions Facebook games in front of someone else, a few lines of conversation transpire, during which they agree to agree to that Facebook games are not cool.
EA's designated Zynga-killer, The Sims Social just toppled FarmVille from its No. 2 perch in "daily active users," the key stat describing a Facebook app's popularity, according to app-watching site AppData.
In a very real way, games play us. We may hold the controller, but often it feels as though the games—through their systems, design, and pacing—hold most of the cards. And as game developers cotton to the specific design elements that compel us to play (and keep playing), many of them are reaping financial gains by…