Gamers often talk about the convergence of film and games. But in Life Is Strange, some of my favorite moments are the literary allusions because they make the world feel richer and more authentic.
The opening of Chrono Trigger shows the pendulum of time, swinging away at the fractures breaking history apart. It’s been more than two decades since the game’s release, but many of its pivotal moments still stay with me, from the Trial of Crono for Marle’s kidnapping, to the confrontation with Magus at his castle,…
You can now battle Takashi Tokita’s party in the Switch version of I Am Setsuna’s Temporal Battle Arena. Tokita, a Square Enix veteran, was one of the directors on Chrono Trigger and until August 10 you can actually snag I Am Setsuna for 33% off on the eShop.
How would you feel if your son had died trying to save the world and his best friends never told you?
Oculus Rift founder Palmer Luckey, who last year spent a lot of money helping Donald Trump get elected, has since spent a lot of money helping Trump throw some big parties.
JRPG victory music is one of the best types of video game music. Every time you emerge from battle victorious, a familiar, stirring theme plays. I want that music to play in my everyday life.
If you’ve ever wondered who would win in a fight between Mega Man X and an Ice Sword attack from Chrono and Marle, well, now you know.
In many ways, the reason Chrono Cross is one of the most underrated JRPGs in gaming is because of the comparisons to its predecessor, Chrono Trigger.
All of this freedom to explore in No Man’s Sky is giving me a headache.
Late last month, game developer Manabu Daishima passed away while diving off the coast of Shizuoka Prefecture, Japan. Daishima worked on an array of classic titles, doing monster designs for Romancing SaGa, field graphics for Chrono Trigger, and background design for Final Fantasy XII. He was 45 years old.
What’s this? Chrono Trigger cosplay? Oh, what a lovely day.
The name “Tokyo RPG Factory” conjures a dreary image. An assembly line for role-playing games, perhaps, where dozens of masked workers flank a conveyor belt, smashing together parts: an oversized sword here, a Firaga there, a melancholy hero to tie it all together. Every day they must crank out a new RPG to be shipped…
Hot dogs and hamburgers are great, and all. But wouldn’t a barbecue be even cooler with a comforting flask of estus soup, courtesy of Dark Souls 3?
In the last couple of years, I’ve developed a strange relationship with JRPGs. I found myself tiring of their beautiful exteriors that lacked heart. Since writing that article about my growing frustrations, I took a break—distancing myself from the genre that dragged me into gaming. It was a necessary betrayal.
Current games! Retro games! Terrible games! Gaming podcasts are nothing new, but you’ll be hard pressed to find one like Super Gaming Quiz Alpha Turbo.
It’s not clear why Square Enix isn’t making new Chrono games, but hey, at least there’s I Am Setsuna, which will be out for PS4 and Steam on July 19. (New trailer above.)
I’ve already talked about how I Am Setsuna’s battle system shares more than a little in common with classic JRPG Chrono Trigger. But it’s not just the battle system. Quite a number of Chrono Trigger’s techs show up remastered in I Am Setsuna as well.
Recently, Square-Enix released its new RPG I Am Setsuna in Japan. Its most interesting feature? The return of Chrono Trigger’s excellent battle system—only with a few nifty upgrades.
Chrono Trigger started out with a boy and a girl running into each other at a fair. Only, the fair I remember was way less 3D.
You may have missed the Chrono Trigger speedrun at Summer Games Done Quick, mostly because it took place on a late Saturday night and we all have better things to do on late Saturday nights, like play Chrono Trigger.