Into the Breach depicts a conflict between human civilization and giant alien bugs. Dialogue is scant and world…
One of Prey’s biggest strengths is how it realizes the inhabitants of the space station Talos-1, and on today’s Kotak…

Last week in San Francisco, veteran game designer Chris Avellone joined Kotaku Splitscreen to talk about Alpha…
We’re back for another Kotaku Splitscreen special from the Game Developers Conference in San Francisco. Today we’re…
Superstar RPG writer and Kotaku Asks guest Chris Avellone has left Obsidian, the company he co-founded. “Off to pursue new projects, but can’t say much else right now,” he tells Kotaku.
What can change the nature of a man? Just ask Chris Avellone, the writer behind some of the greatest role-playing…
The spiritual successor to Planescape Torment, Torment: Tides of Numenera, once held the record for being the…

The latest update for development studio Obsidian Entertainment's Kickstartered RPG Project Eternity isn't about Pr…
Video game publishers have not treated Obsidian Entertainment very well over the years.
Perhaps you remember Planescape: Torment, a wonderful role-playing game that set a new bar for video game narrative…
Like its nameless protagonist, Planescape: Torment might come back from the dead.
Fan webseries Fallout: Nuka Break is, as Kotaku once observed, actually pretty good. The first season ran through…

You've already read Kate's summary of "Plot vs. Play," the PAX East panel about storytelling in video games, but…
This Saturday, at PAX East, I had the pleasure of attending the "Plot vs. Play" panel, moderated by Joystiq's Ben…