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Today’s Argument That Call of Duty Is Finally In Decline
Forget whether you like Call of Duty or not. The thing to ponder today is whether the world likes Call of Duty as much as it used to. A swarm of vultures might be premature. Black Ops II has already sold millions of copies. And it’s a good game (at least we think so). But…
By Stephen Totilo Published November 29, 2012 -
Without Music Or Gunfire, Black Ops II Becomes A Surreal Symphony Of Screams
Call of Duty games have a distinctive aural imprint. The whizzing bullets, grunting allies, ringing impacts and of course, the screams of the many men you kill. But what if the game were stripped down to only that last—what if the only things you heard in Call of Duty: Black Ops II were the combatants’…
By Kirk Hamilton Published November 28, 2012 -
727 People Are Playing Black Ops II Online On Wii U Now (And 35 Are Playing Madden)
659 people are playing standard multiplayer and 68 people are playing Zombies mode on Wii U. More than last week For comparison, there are 511,529 people playing standard multiplayer and 124,321 people playing Zombies mode in Black Ops II on Xbox 360. Of course, it’s not fair to directly compare a console that launched last…
By Jason Schreier Published November 26, 2012 -
Black Ops II for Wii U looks nice, but falls short on framerate according to the people at Digital Foundry.
By Holden Miller Published November 26, 2012 -
How Square Enix Screwed Up Black Ops II for Japan
For years now, Square Enix has published the Call of Duty games in Japan. Square Enix honcho Yoichi Wada is apparently a big fan of the series—and Western games. His goal is apparently to make Japanese gamers more open to playing foreign titles. That’s admirable. It would be more admirable if the company didn’t keep…
By Brian Ashcraft Published November 22, 2012 -
Call of Duty: Black Ops II GPU & CPU Performance
For Call of Duty fans, developer Treyarch just delivered an early Christmas present when they released Black Ops II. As the ninth game in the Call of Duty franchise and the sequel to the 2010 game Black Ops, we are hoping to see something meaningfully new from Black Ops II. We say this because last…
by Steven Walton | TechSpot Published November 21, 2012 -
Why We Like To Shoot
A few days after the release of Call of Duty: Black Ops II, the first-person shooter game’s publisher, Activision, released their annual braggadocious press release about the success of their most successful video game series. “Life-to-date sales for the Call of Duty franchise have exceeded worldwide theatrical box office receipts for ‘Harry Potter’ and ‘Star…
By Stephen Totilo Published November 21, 2012 -
Fan Outrage Brings the Nuketown 2025 Map Back to Call of Duty: Black Ops II Multiplayer
After suddenly pulling a popular pre-order multiplayer map from Black Ops II online play yesterday, Activision added it back to a new playlist called Chaos Moshpit. Game design director David Vonderhaar from dev studio Treyarch—who delivered the bad news—made it seem possible that the map could come back in a tweet late yesterday: That was…
By Evan Narcisse Published November 20, 2012 -
Crazy Man Plays Call of Duty For 122 Hours Straight*
Okan Kaya, an Australian sales manager from Sydney, has set a new world record for the longest consecutive gaming session, racking up 122 hours playing the recently-released Black Ops II It’s a feat with a disclaimer, though: as Wired reports, he didn’t really play for 122 hours in a row. Because the human body would,…
By Luke Plunkett Published November 19, 2012 -
560 People Are Playing Black Ops II Online on the Wii U Right Now
Call of Duty: Black Ops II is now out on the Wii U. It’s just not being played online that much. Too many people still at work or in school? Console too new? People drawn to other Wii U games? Everyone distracted by the surprisingly terrific Miiverse? It’s early days, so these stats will be…
By Stephen Totilo Published November 19, 2012 -
Activision Suddenly Pulls Nuketown 2025 Map from Call of Duty: Black Ops 2 Multiplayer
Earlier this month, Activision announced that it would let people who pre-ordered the publisher’s latest FPS mega-hit play on a re-imagined version of the popular Nuketown multiplayer map. That part of the promotion turned out to be true. But that access to the special battleground appears to have been suddenly revoked. The sudden bad news…
By Evan Narcisse Published November 19, 2012 -
Square Enix, COD‘s Japanese publisher, announced that Call of Duty Elite won’t support Japanese—no plans, either.
By Brian Ashcraft Published November 17, 2012 -
Backhanded Box Quotes: When ‘Best Call of Duty Ever!’ Isn’t a Compliment
Welcome back to “Backhanded Box Quotes,” a collection of measured, thoughtful criticism from the user reviews of Metacritic. This week we examine games from two series that frequently are accused of impersonating each other: Call of Duty: Black Ops II, and Halo 4 Call of Duty: Black Ops II Released: Nov. 13. Critic: MasterOfMetroid (Metacritic)…
By Owen Good Published November 16, 2012 -
Black Ops 2 Multiplayer Is Still The Call of Duty You Love…Or Hate
I’ve spent the last week playing Call of Duty: Black Ops II’s multiplayer; arguably the real reason many will purchase the game. While I still have a lot to experience—the number of unlocks is ridiculous, and the competitive metagame is difficult to discern this early—I still think I’ve got a reasonable feel for it all.…
By Patricia Hernandez Published November 16, 2012 -
My Favourite Black Ops II Moment Was When a Hollywood Legend Gets His Dues
There are a number of Hollywood stars lending their talents to Black Ops II. Sam Worthington returns as Mason, for example. The only thing Worthington provides, though, is his voice. Others got to be in the game. You might recognise Admiral Briggs as Tony Todd, while Harper bears a resemblance to his voice actor, Michael…
By Luke Plunkett Published November 16, 2012 -
Black Ops II’s Ending Sure Was Terrible (For Me)
Stephen made a great point earlier in the week when he compared Black Ops II to, of all things, Mass Effect. The way the game is punctuated with moments that can re-shape an entire experience with a single decision is an unexpected and welcome move for a series that’s so often criticised for being little…
By Luke Plunkett Published November 15, 2012 -
Black Ops II‘s Zombie Mode: a Bit of Left 4 Dead, a Bit of Adventure Games, and a Whole Lot of Fail
When I had enough of Call of Duty: Black Ops II’s campaign, I decided to spend some time with its more fantastical mode, Zombies. These are my thoughts. There are three game types: the story-based “Tranzit,” the classic “Survival,” and, less excitingly, the maliciously spirited “Grief.” All overtly have the same premise: using teamwork, survive/kill…
By Patricia Hernandez Published November 15, 2012 -
The Sounds And Stylings Of Black Ops II‘s Kick-Ass Soundtrack
I haven’t played enough of Black Ops II to render a real verdict on how I feel about as a game, I can say for sure that I really enjoy the soundtrack. It’s a cut up from past games in the series, an exciting, diverse blend of whirling orchestral parts, ethnic instruments and atmospheric electronics.…
By Kirk Hamilton Published November 15, 2012 -
At Least Black Ops II Doesn’t Lecture Me Every Time I Die
“The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war.” It was General Douglas MacArthur who said that, and his words are as true now as they were in his time. The reason I know MacArthur said that is because…
By Kirk Hamilton Published November 15, 2012 -
Of Course There’s a Dubstep Scene in Black Ops II.
How will future historians be sure that Call of Duty: Black Ops II was released in 2012 or thereabouts? Because its campaign had a shootout set to dubstep. It’s short. It’s a little silly. It’s also the perfect time capsule moment.
By Stephen Totilo Published November 15, 2012