Where Disney Infinity delivers a series of small self-contained stories and LEGO Dimensions is just getting started, the Skylanders series has spent the past five years building an original fictional universe—and tearing it apart.
Michael J. Fox and Christopher Lloyd from Back to the Future, Stephen Merchant and Ellen McLain from Portal, Gary Oldman as the game’s big bad and two different Chris Pratt performances—LEGO Dimensions’ definitely got talent.
In the first episode of Double Fine's new "Devs Play" series, Westwood Studios co-founder Louis Castle explores the challenges of turning one of Disney's most beloved animated films into a 16-bit platformer. I've learned so much.
Interested in a behind-the-scenes look at last week's real-life Mario Smash Bros. trailer? The creator, Dean Wright, now has a making-of post online on his blog detailing how much work went into filming, animating, and even recording sound effects for his one-minute video over the course of four+ weeks.
Did you enjoy the look at Chris Roberts' space combat sim Star Citizen in action from PAX East last weekend? Here's all of that, plus so much more.
When professional reviewers prepare to review books, movies, or video games, there's a basic understanding that the reviewer won't spoil everything. The reviewer will hold back some details, for the pleasure of their readers or audience.
What does a games writer do, exactly? What is a writer's job? If we're talking about a writer on a movie or the author of a book, it's easy for us to figure out on our own what exactly that person is doing. But when we look at the writer of a video game, things become a bit more cloudy.
Completely bereft of gameplay footage, the stunning live action "Enter the Metro" trailer for THQ's Metro: Last Light generated more interest in the game than any amount of rendered shooting would have. Let's see how it all came together.
Is it me, or is High Moon Studios president Peter Della Penna on the verge of tears when describing a touching moment between Bumblebee and Optimus Prime in this making-of video for the Transformers: Fall of Cybertron Video Game Awards trailer?
In this behind the scenes video for X-Men Destiny, Denis Dyack and the team at Silicon Knights explain how they went about crafting a new chapter in the tale of Marvel's mighty mutants.
The answer to the question posed in the headline is a simple one: the Guild Wars 2 sound team. It's how they do it that's a little tricky.
To recreate modern-day Los Angeles in a video game, all one has to do is load up Google Earth and go to town, so to speak. To recreate the 1940's Los Angeles of Rockstar's L.A. Noire, one man had to hang out of a biplane.
We've all seen the screenshots of the sleeker, more realistic look EA is giving blonde bombshell Elise Riggs in the new SSX game. Now let's take a look at how she was created, from concept art to modeling her sleeker, more realistic panty line.
"Hunted is running through dungeons and killing monsters with really cool swords, really cool weapons, and amazing spells," says developer inXile's president Matt Findley. That's enough of a description for me. The rest of you should watch this behind-the-scenes trailer.
Over-the-top first-person shooter Bulletstorm features some painful-looking, biologically questionable special kills. These gory demises raise questions, such as, "Who is responsible for rendering an asshole torn apart by a power drill?" Meet People Can Fly special effects artist Jose Teixeira.
Have we seen all there is to F.E.A.R.? In this behind-the-scenes video the Day 1 Studios team explains how it's keeping the experience and the terror fresh in F.E.A.R. 3.
In this behind-the-scenes trailer for The Lord of the Rings: War in the North, developer Snowblind Studios tackles the daunting task of filling out areas and stories of Middle-Earth that J. R. R. Tolkien only hinted at.
The latest developer diary for Splash Damage's Brink gives us a peek into the minds behind the game, and what happens when those minds get their hands on high-powered sniper rifles.
Rather than bury us in another flood of screenshots for Monkey Island 2 Special Edition: LeChuck's Revenge, LucasArts gives us a behind-the-scenes look at what goes into bringing Guybrush Threepwood to life from 19-year-old sprites.