Interested in a behind-the-scenes look at last week's real-life Mario Smash Bros. trailer? The creator, Dean Wright, now has a making-of post online on his blog detailing how much work went into filming, animating, and even recording sound effects for his one-minute video over the course of four+ weeks.

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As someone who just started doing cam-track work, I totally get how much work he put into this. So many damn variables people take for granted: camera DOF/focal length, sensor size, light sources and direction, environment maps, etc. You get one thing wrong and it throws the whole illusion out the window.