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Sunday Comics: Horn Dog

Illustration for article titled Sunday Comics: Horn Dog

Welcome to Kotaku’s Sunday Comics, your pretty much weekly roundup of the best webcomics. The images enlarge if you click on the magnifying glass icon.

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Nerf NOW!! by Josué Pereira. Published September 16. Read more of Nerf NOW!!


Illustration for article titled Sunday Comics: Horn Dog

Awkward Zombie by Katie Tiedrich. Published September 14. Read more of Awkward Zombie


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Penny Arcade by Jerry Holkins and Mike Krahulik. Published September 18. Read more of Penny Arcade


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The GaMERCaT by Samantha Whitten. Published September 14. Read more of The GaMERCaT.


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Nerd Rage by Andy Kluthe. Published September 18. Read more of Nerd Rage


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Corpse Run by Alex Di Stasi. Published September 17.Read more of Corpse Run


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Manly Guys Doing Manly Things by Kelly Turnbull. Published September 14. Read more of Manly Guys Doing Manly Things


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Life in Aggro by Fei Hsiao and Casey Vasquez. Published September 18. Read more of Life in Aggro


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ActionTrip by Borislav Grabovic and Uros Pavlovic. Published September 19. Read more of ActionTrip


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Double XP by M.S. Corley and Josh Crandall. Published September 14. Read more of Double XP

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DISCUSSION

afriendtosell
afriendtosell

Question: does anyone know if the “small guys” involved with making games — the artists, coders, testers, etc, etc — get any kickbacks if a game does well?

Because, if not: the entire point of using the “But you’re taking money from the little guy too!” argument kind of falls flat. They’ve already been paid during development if they’re not receiving bonuses of any kind for how well a game sells on the market. At most, you’re taking money away from...probably just guys in suits? Maybe?

Like, I don’t want to get an a “is piracy wrong or right argument” — but can someone in the know actually explain who it really hurts in terms of non-indie games?