Square Enix Announces New RPG Called Project Prelude Rune

[Image: Square Enix via Gamer]
[Image: Square Enix via Gamer]
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It’s the debut project of Square Enix’s newly established Studio Istolia, which is headed up by former Tales producer Hideo Baba.

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Via an official release, Square Enix explains that the name “Istolia” is based on the Greek word for story. “The aim of the studio is to provide unforgettable stories that will inspire players in their own lives, and bring new game experiences to everyone around the world,” Square Enix adds.

Here is a first look at concept art for the Project Prelude Rune, a completely new IP.

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[Image: Square Enix via Gamer]
[Image: Square Enix via Gamer]
[Image: Square Enix via Gamer]
[Image: Square Enix via Gamer]

Battle art.

[Image: Square Enix via Gamer]
[Image: Square Enix via Gamer]
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Baba, who previously worked at Namco Bandai, is producing the project.

No word yet on when this title will be released or for which platforms, but Project Prelude Rune appears to be quite early in development. The studio is currently hiring planners, designers, and programmers.

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Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

Originally from Texas, Ashcraft has called Osaka home since 2001. He has authored six books, including most recently, The Japanese Sake Bible.

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DISCUSSION

Eh, Squeenix is like Konami at this point - you just have to assume that any given title is going to be shit until proven otherwise. So you can’t get excited about this at all, especially when they don’t tell you the platform. Even the shittiest Chinese poison mobile F2P RPGs have purty concept art, it means nothing at all.

So show us some game - yeah, I know it’s so early in the process that they don’t have anything, so why fucking even bother announcing it now? Right, because Squeenix loves announcing shit 5-10 years before anything ships to make sure we’re properly disappointed and pre-burned out.