Digital Extremes, the studio behind Warframe, announced over the weekend their brand new game: Soulframe. And the latter is most definitely not the sequel to the former.
Where Warframe is a fast-paced shooter set in a sci-fi universe, Soulframe is a fantasy MMO with an emphasis on melee combat. Not exactly a sequel then, or even a spiritual successor, but having overseen the same game for a decade you canāt blame director Steve Sinclair for leaving Warframe behind to make something new.
Hereās the very long, strange, and very buttocks-heavy announcement trailer:
āWhere Warframe is focused on shooting, this oneās focused on melee,ā Sinclair told the Washington Post in an interview discussing the new project. āWhere Warframe is super fast and crazy high-speed, this oneās going to be a lot more slow and heavy. But it still has a lot of similarities to the genre that we have experience in.ā
While itās easy to look at that trailer and think, āOK, Digital Extremes have been playing too much Souls,ā Sinclair says that the inspiration for the world itself comes from stuff like Princess Mononoke and The NeverEnding Story. Itās a game world thatās āa little angry about whatās been done to it,ā meaning, āthe grounds underneath tend to shift throughout the day,ā leading to procedurally-generated areas set in places like caves.
Soulframe is also going to have a large, open-world hub serving as its overworld, with Sinclair adding that the team wants this game to have a much greater focus on exploration. āIām chasing that āshort session but high immersionā thing where you sign in and you come out of your yurt and you are where you last signed off,ā he told the Post, ābut the world feels like itās been going on without you.ā
If you think that all sounds very vague and āback of the napkinā in terms of design and goals, thatās because it is! This game is very early in development, in case you couldnāt tell by the state of that trailer, though the team are hoping to get some fans in playing rough builds of it āwithin a year.ā