Sony Buys LittleBigPlanet Developer Media Molecule

Illustration for article titled Sony Buys LittleBigPlanet Developer Media Molecule

Sony liked LittleBigPlanet so much they bought the company, as Media Molecule becomes a wholly-owned subsidiary of Sony Computer Entertainment.


Announced via a posting on the European PlayStation Blog, Media Molecule, the developers behind PlayStation 3 smash-hit LittleBigPlanet, have been purchased by Sony Computer Entertainment for an undisclosed sum, making them an official part of the Sony family. While the developer only has one game under their belt, Sony Europe studios boss Michael Denny says there's much more in the pipeline, and then posted an extensive list of awards won by LittleBigPlanet to further justify the move.

"The most important thing is that nothing will change from your perspective; Media Molecule will simply continue to make great games. Welcoming Media Molecule into the PlayStation family will allow us to better support their future titles and ambitions."

Media Molecule commented on the sale in the official press release.

"Since Media Molecule's inception, we've had a uniquely close relationship with Sony. Over the years they have consistently shown their dedication to Creative Gaming and Media Molecule, not only through their support of the company, but their willingness to take risks and embrace our often unusual approach and ideas." said Alex Evans, co-founder of Media Molecule. "What we've achieved already with LittleBigPlanet has proved this to us and we're excited by this new chapter of innovation and creative gaming, for all involved."

Did anyone see this coming? What, all of you? Okay then. Carry on.

Media Molecule Officially Joins The PlayStation Family [PlayStation Blog Europe]


MS should take note and try to secure more developers rather than just paying 3rd party companies like Namco and Ubisoft for timed exclusive contracts. MS has Rare, Lionhead, and Turn 10, but that's playing in the kiddie pool when you look at the nearly 40 Studios that are 1st or 2nd party to Sony (not to mention all the old studios that were folded, but who's staff is still internally part of SCEA, like 989 and Psygnosis).

3rd party exclusives are all but nonexistent now-a-days, with few exceptions (Valve's 360 fanboyism, Hideo splooging over the PS3 for MGS4). MS needs to start developing more titles from within, least the repeat the travesty that was 2009 (releasing only 3 major retail exclusives the entire year and only having 2 major AAA exclusives from 3rd parties when your competition releases nearly 20 major exclusives within the same year).