Some Inside Baseball For Nintendo Fans As EAD Transforms

Illustration for article titled Some Inside Baseball For Nintendo Fans As EAD Transforms

Nintendo’s vaunted internal game development groups are merging as part of a structural changes at the house of Mario, changes that we’d be lying if we said we fully understood. But, hey, who doesn’t like staring at a revised org chart and trying to deduce gaming’s future in the process?


The change at the top was widely covered by the gaming and business press last night. Tatsumi Kimishima, Nintendo’s head of human resources, will now be the company’s president, filling the void left after the death of the beloved Nintendo chief Satoru Iwata in July. Nintendo’s legendary game designer Shigeru Miyamoto will report to him and has the interesting new title “creative fellow.” Nintendo veteran Genyo Takeda is now the company’s “technology fellow.”

It’s hard to tell whether Miyamoto’s job will actually be changing or whether his vague new title reflects a more distanced, less hands-on connection between him and Nintendo’s top studios. For a long time, Miyamoto has worked above many of Nintendo’s top development projects, diving in when need be, but long removed from running the day-to-day creation of a given game himself.

It is at least clear that Miyamoto will no longer have the title of General Manager, Entertainment Analysis & Development Division (EAD). In fact, no one will have that title any more, and it appears that EAD—long regarded as the premiere group of studios at the company, the ones behind the Marios and Zeldas and other top titles—itself is changing at Nintendo.

According to a Nintendo financial form, the company will undertake an organizational change on September 16 that will merge EAD, which was technically a cluster of Nintendo studios reporting to Miyamoto, and SPD, another cluster of teams, into one group:

Establishment of the Entertainment Planning & Development Division

We will integrate personnel who are involved in the development of software for Nintendo platforms and smart devices in addition to work associated with effective utilization of character IP, and in order to create a structure that operates efficiently and rapidly, the Entertainment Analysis & Development Division and the Software Planning & Development Division will be consolidated into the newly established Entertainment Planning & Development Division.

The man in charge of the new group, which I guess we’ll call EPD, is Shinya Takahashi, formerly the head of SPD. His new title will be General Manager, Entertainment Planning & Development Division. (He’s got some other titles, too, but this is complicated enough!)

The apparent elevation of Takahashi doesn’t surprise me. For many years, I’ve interviewed Miyamoto at the big annual E3 gaming trade shows, and I took it as a signal when I arrived at my 2014 Miyamoto interview to find myself in a room with Miyamoto and the younger Takahashi. (That’s them in the picture atop this post, Takahashi on the left, Miyamoto on the right.) As I understood it at the time, Takahashi and Miyamoto were on the same level, each overseeing different aspects of game development for Nintendo. E3 2014 was a big show for Super Smash Bros., and that franchise was made through Takahashi’s SPD side of things in partnership with outside studios. Miyamoto’s teams were the ones that made Marios and Zeldas. Takahashi’s team seemed to be in charge of Amiibo and Metroid and worked more with partner studios such as Intelligent Systems on the Fire Emblem franchise. (Wikipedia has useful listings of EAD games and SPD games, though it’s Wikipedia, so who knows how perfect the lists are.).


Miyamoto seems perpetually youthful and energetic, but the man has to wind it down at some point and rumors of pending retirement have popped up in recent years. Who knows if these changes mean his retirement is close, but it is clear that Takahashi is getting more authority. It struck me back in 2014 that Takahashi was Miyamoto’s likely successor. And maybe it says something about generational differences or tastes that when I’d asked both men about Minecraft in 2014, Miyamoto deferred to Takahashi.

It’s any outsider’s guess what the consolidation of EAD and SPD under one person means. Reinvention? Or simply rebranding? Impossible to say.


Here’s a little more to chew on. Yoshiaki Koizumi, the man who was running EAD Tokyo, is now a deputy general manager at EPD. Katsuya Eguchi, formerly deputy manager at EAD and the father of the Animal Crossing franchise, also gets that new title. This change appears to enshrine Koizumi, whose EAD Tokyo studio has produced some of the fresher games from Nintendo over the last decade, including the Super Mario Galaxy and the Super Mario 3D Land/World games, as a top internal guy.

Nintendo has actually given a heap of title changes to its top people. You can scroll through them here and try to deduce the future of all of gaming in the process.


And note two other structural changes at Nintendo in addition to the merging of EAD and SPD. What could they mean?

Establishment of the Platform Technology Development Division

We will integrate personnel responsible for the technology development essential for Nintendo’s hardware formation such as hardware, OS, development environment and network, and in order to create a structure in which we can more broadly and efficiently conduct technology development necessary for new products and services, the Integrated Research & Development Division and the System Development Division will be consolidated into the newly established Platform Technology Development Division.

Establishment of the Business Development Division

We will newly establish the Business Development Division, a division with the aim of refining the business model for the dedicated video game system business, and creating and making profitable the smart device business and the new business that utilizes character IP.


Some Nintendo Kremlinologists will be able to read through this and come out of it concluding the exact system specs for the company’s new NX platform. Others will just see a lot of corporate shuffling. If anyone can read through, though, and tell us what any of this means about the future of the Rusty’s Real Deal Baseball and Tingle franchises, give a holler.

To contact the author of this post, write to or find him on Twitter @stephentotilo.



So I looked up what this “Fellow” title means and found this:

“* Fellow: An individual selected from among the Representative Directors who has advanced knowledge and extensive experience, and holds the role of providing advice and guidance regarding organizational operations in a specialized area (newly established on September 16, 2015”

Essentially, it looks like Miyamoto and Takeda are going to be in charge of both Software and Hardware respectively. Both are being recognized as being VIPs when it comes to all things Nintendo thanks to their years of experience with the company. With the combining of the EAD & SPD to the EPD, Miyamoto will be an overseer and guiding hand who, and I’m sure he will, swoop down and get active when necessary or when interested in what’s going on.

And the fact that Nintendo is giving Takeda reigns of hardware means that we will likely continue to see Nintendo hardware in the foreseeable future. They wouldn’t keep that department around otherwise. (So all those haters about Nintendo going software only can knock it off!)

What’s really nice though is that all of this are people WITHIN the company moving up. It’s a bit of a restructure, but the new President is not some outsider with a golden parachute eager to bail for the next big thing. Tatsumi Kimishima may have started in banking, but he’s been with Nintendo since 2000, so that’s 15 years experience within the company. Satoru Iwata became President after Hiroshi Yamaguchi in 2002, so Kimishima has essentially been around for the entire time Iwata was President.

Also, it reminds me of something that Iwata said in an interview with Arino-Kacho a while ago. In the interview, Arino asked Iwata if he ever wanted to go back to making games at Nintendo. Iwata replied that he would love to step aside and work on game development, but doing so would make a lot of stakeholders and directors angry since he’d be shirking his duties as President. It’s like he said:

Kimishima, with his business background, will be able to manage the daily duties of the President while leaving Miyamoto and Takeda to handle the software and Hardware side of things. This is likely why NEITHER one of them want to be the President; because the work involved in running the company would keep them from doing what they love. To me, being a “Fellow” basically gives them more or less the powers of being the President while still being free to develop, tinker, & work with the younger generation.

Speaking of the younger generation, seeing the new people that Nintendo has been grooming over the years elevated to a higher status is another good thing. Recognition for talent within the company is something I wish a lot more companies did these days. So seeing him stepping into Miyamoto’s shoes will likely result in him being a much more public figure going forward.

Plus, it’s worth noting that Nintendo has a lot of talented people there who have been studying under the masters for some time now. Hisashi Nogami is a name many might not recognize, but he’s the guy that produced Splatoon, and we all know how well received that’s been.

So while this restructure may have people concerned, it’s a sort of a necessary thing given Iwata’s sudden passing. But I have hope that they’ll still be the Nintendo we know and love. I see it as Kimishima, Miyamoto, & Takeda being a sort of “Combined” President. Even if on paper, Kimishima may be the top dog, I doubt he’d be able to steer Nintendo in a completely different direction without consulting Miyamoto and Takeda first.

What do you guys think?