Last night, I bought a can of Pringles mostly on the grounds that it would grant me an XP boost in Halo Infinite, only to find that I couldnât actually redeem the code. See, Iâd have to upload a photo of my receipt to the companyâs website. The process makes a certain degree of sense (youâd want to prevent people from walking around the deli and scanning QR codes from snacks they donât pay for) but câmon, who the hell hangs on to receipts these days?
I didnât end up with my XP boost (sad trombone) but I did get a front-row seat to Halo Infiniteâs bizarre and expansive cross-promotional branding campaign. Much like the launch of other main Halo games, you now can see Master Chiefâs not-face on a litany of snacks, energy drinks, and fast-casual food chains.
Most of these promotions have a clear selling point. Engagement in the multiplayer portion of Halo Infinite, which has for all intents and purposes been out on Xbox and PC for roughly three weeks now, is largely driven by a 100-level battle pass. Every 1,000XP you earn, primarily through knocking out daily and weekly challenges, youâll go up a level. And as you level, you unlock various cosmetic options for your Halo avatar.
Following some vocal backlash about Halo Infiniteâs glacial pace of progression, developer 343 Industries tweaked the system so you earn XP simply for seeing matches through to the end. But the fastest way to progress is still to knock out any number of your 20 allotted weekly challengesâtasks like âGet five double kills in PvPâ or âWin three matches of capture-the-flag.â
You can buy XP boosts and challenge swaps in Halo Infiniteâs microtransaction store at a rate of $2 for four (two boosts, two swaps). You can also earn some of both at a regular clip by making your way through the battle pass. But while the Battle Pass provides some swaps as you go along, for the most part you have to actually buy these items to make your challenges more manageable. Game Pass owners do get a small discount, though.

That can of Pringles, had I kept my receipt, wouldâve given me a single-use item called an XP boost. By activating that, Iâd double the amount of XP I earn for an hour. Meanwhile, by punching in the promo code âHalo117â on a digitally placed order from Chipotle, the fast-casual chain, I could theoretically earn five challenge swaps. Those would let me swap out any weekly challenges Iâd find a bit too challenging. (Challenge swaps donât work for capstone challenges, the final ones you get each week.)
Rockstar, the energy drink, debatably offers the most tantalizing cross-promotion (a campaign not to be confused with last yearâs âwin an Xbox and then go to Franceâ collab with Monster Energy). Every Halo-branded can of Rockstar has a code under tab. Redeeming that code enters you for a daily giveaway of an Xbox Series X. Every code you enter grants you an XP boost plus something, including challenge swaps, paint jobs for weapons and vehicles, and customization options for your multiplayer banner. Entering the contest, however, wonât make Rockstar taste like anything other than irradiated lime juice.
The whole thing is a weird exercise in managing the in-game annoyances from getting challenging or unrealistic challenges. Plus, the prizes up for grabs arenât exactly anything to write home about. Youâre not earning sweet, rare cosmetics or raw XP. Youâre merely earning the chance to get more XP. And challenge swaps donât even guarantee a bonus. If youâre saddled with one that seems impossible (âblow up three Warthogs in PvPâ), you could use a swap and just as easily end up with one that actually is impossible (âblow up three Wasps in PvPâ). And you only really reap benefits from XP boosts if youâre blowing through challenges while one is active.
But thatâs the nature of the beast hereâthat youâd fork over a couple bucks in the hopes of nabbing some marginal improvement to your standing. The flavor of those Pringles? Roasted jalapeno. Yes, even though the far superior salt and vinegar variety was right there. An effective promotional campaign can make a sucker out of any of us.
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