Slain Looks Like Heavy Metal Castlevania

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Sometimes we play games because we want stories, or otherworldly out-of-body experiences, or to drive a Euro Truck. Other times, we just want to kill some shit. Slain happily obliges.

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Slain is a new sidescroller coming to Steam today, and it looks excruciatingly solid. It combines chunky pixels with gothic Castlevania-style environments, an elemental combo system, and a heavy metal soundtrack. Also, a few thousand spooooooky Big Gulp cauldrons of blood. Here’s the game in action:

And here’s what it’s all about:

“Bathoryn must battle his way through a doomed land packed with gruesome pixel art foes before ascending (or sometimes descending) each tower, defeating puzzles, traps and monsters alike. At the heart of each tower, he must confront a mighty overlord. Defeat it and Bathoryn’s quest continues. Fail, and you’ll die gruesomely – mauled by werewolves, disintegrated by floating monstrosities, squashed by great weights or torn apart by hidden blades. And you will fail…”

Oh, in case you were worried, yes, your character can windmill:

\m/

Slain should be available for purchase on Steam sometime today.

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Kotaku senior reporter. Beats: Twitch, streaming, PC gaming. Writing a book about streamers tentatively titled "STREAMERS" to be published by Atria/Simon & Schuster in the future.

DISCUSSION

Indie/smaller developers need to stop coding shit that actually seems good. I was happy getting my AAA releases and planning my money accordingly, knowing everything else would be overpriced or shitty. I got blindsided already twice this last month (By Stardew Valley and that DOTT remake), and I can’t afford getting yet another unplanned game a third time around.

You thought crappy indie games were a blight? Try good indie games popping out of nowhere and murdering your wallet. That’s the real blight there.