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Skullgirls, The All-Girl Fighting Game, Grabs Castlevania's Musical Maestro

If you've played a Castlevania video game from the past decade, you've likely enjoyed the musical stylings of Japanese composer Michiru Yamane. She's the musician behind Castlevania: Symphony of the Night and dozens of other Konami games.

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Now she's scoring indie 2D fighting game Skullgirls, lending it some jazzy flair.

Yamane, who can boasts more than 20 years worth of video game scores, from Twinbee to Contra: Hard Corps to an impressive ten Castlevania games, will be handling musical duties for the upcoming fighting game, due sometime in 2011.

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"After seeing the game's distinctive artistic direction, and discussing its beautiful premise with Autumn Games and Reverge Labs, it was easy to be inspired," Yamane said in a statement. "Because Skullgirls has such a unique style, it is important that the music both complements and adds to the game's atmosphere. I think fans will be very happy with the direction we are taking." Yamane further explains her involvement in the downloadable fighting game in the announcement video above.

We recently got the chance to go hands-on with Skullgirls, which is planned to come to HD consoles this year.

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DISCUSSION

That's some cracking musical talent that the team have been able to get. Michiru Yamane boast and impressive resume.

Unfortunately, I don't know how well Skullgirls will fair in the new burst of popularity in fighting games at the moment.

With the likes of Street Fighter IV, Arcana Heart 3, BlazBlue, Marvel vs Capcom 3, Tatsunoko vs Capcom, King of Fighters XIII, Mortal Kombat just being released and Capcom x Tekken incoming, the 2D arena is stacked.

Add to that, the fighting crowd is a loyal one, and a bunch still play the likes of SFIII, KoF2002, Melty Blood, Guilty Gear etc... regularly.