Six Minutes With Rage's Lethal Pet Bots, Racing and Ballistic Bliss

I'm still chugging my way through Rage, but so far I've grown quite attached to a game that feels like it comes into its own over the course of its dozen-hour-or-so campaign.

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What I'm experiencing now 9 hours in or so is very different from the Xbox 360 game and it's play in those first three hours I wrote about a month ago.

This video attempts to tackle some of what I've experienced in the game in the way of weapons, ammo, enemies, mini-games, driving, shooting and those cluttered settings. The video can't really do the game justice, in particular it doesn't really deal with all of the different sorts of behaviors you'll come across when taking on the myriad of enemies.

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Make sure you only watch this video if you're prepared to see an awful lot of the game, though not really any plot points.


You can contact Brian Crecente, the author of this post, at brian@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.

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DISCUSSION

I haven't seen much of anything about the game that makes it look any worse than just about every other critically acclaimed shooter these days, which really makes me wonder about its so-so reception.

That might change once I get around to picking it up, but reading reviews and so on makes it seem as if a generation's worth of standards and expectations have been flipped on their head for this one game.

I don't know, I think the game looks interesting and I'm one of those people that always bitches about the number of shooters in recent years.