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Six Days In Fallujah Causes Casualties At Atomic Games

Illustration for article titled Six Days In Fallujah Causes Casualties At Atomic Games

Atomic Games, the developer behind Six Days in Fallujah, have been forced to cut their development staff due to a lack of funding for the controversial game.


It's been a bumpy ride for Atomic. In May they had a high-profile title in development and a publishing agreement with Konami. Unfortunately the backlash caused by the sensitive subject matter of Six Days in Fallujah, a title that would replicate a real-world battle only a few years in the past, caused Konami to pull its support. Development on the project continues, but without major funding, cuts had to be made.

Due to a mixture of fears about the edgy subject matter of Six Days in Fallujah, as well as low videogame sales this summer, we have been unable to secure full-scale funding from a major publisher for Six Days in Fallujah. This has caused us to reduce the size of our studio today.

In the words of Marine officer Chesty Puller, "We're surrounded. That simplifies the problem." Development at Atomic will continue with a smaller team that will be funded by our sister company, Destineer.


Atomic Games employed 75 people up until this week. Their official announcement does not mention specifically how many were let go, but we suspect the number to be rather substantial.

We're contacting the company to see if any further information is available.

Update: We contacted Atomic Games directly, but the company was not prepared to share details on the extent of the layoffs, the number of employees affected, or how the layoffs will factor in to the ultimate fate of Six Days in Fallujah. We were told that more information will be released at a later date.

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I don't really get the critics against this game. Maybe it's my fault for not watching the news enough, but I had no idea what the hell Fallujah even was 'til this game surfaced. And if that's the case, I'm sure there's plenty of other people like me as well, meaning this game would bring to light something a lot of people may not have been aware about.

And if that's the case, wouldn't the people want this game out there, spreading the message and showing what these people went through in this battle? I mean, WWII games may be fun to play, but before they became a staple FPS setting, a lot of them made you go, "Man, these guys sure went through some shit." when you realized you were playing a virtual recreation of an actual battle (My first time playing Medal of Honor: Frontline comes to mind).

So why is it that this game is deemed so controversial and vile simply because it's based on a more recent event? Can there be no good or redeeming value in it because of that fact alone? It's already enlightened me as to what Fallujah was all about, and if it did that for more people as well, I'd say that kind of awareness can only be a good thing to commemorate our soldiers who lost their lives there.