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Since Nobody Else Is Making New Homeworld Games, This Guy Is

Paul Zakrzewski has done the bulk of the work single-handedly on Void Destroyer, a game that started out as a space combat sim before morphing into a strategy title that, yes, looks a lot like Relic's classic Homeworld. Which is a good thing.

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I mean, it's been a decade since we last saw a new Homeworld game. And while Sins of a Solar Empire tries to scratch the same itch, it can't quite manage it, so while this game's atmosphere may be a little on the thin side, the action itself looks (relatively, considering the scale of the project) promising.

The game's currently up on both Greenlight and Kickstarter.

Void Destroyer [Greenlight, via Rock Paper Shotgun]

Void Destroyer [Kickstarter]

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DISCUSSION

Homeworld has a different sense of... stlye. Their skyboxes are GORGEOUS, the ships have these great flat quality to them, and Ruskay's music... well, yeah. Atmosphere is half of what makes Homeworld good.

But I admire his effort! And having asteroids as ships is just plain cool.