We played Sekiro: Shadows Die Twice, and it’s about as punishing as you would expect from the developers of Dark Souls. But it may take some unlearning for long-term Souls players.
In the video above, I break down the vertical slice of the game I got to play and explain exactly how the game works against a lot of the muscle memory drilled into you by Bloodborne and Souls games. I also get repeatedly piledrived by a huge monster. Enjoy.
And in case you missed it, here’s the roundtable discussion our show Viewpoints did on Bloodborne vs. Dark Souls.