Illustration for article titled Sadly, This Sumo Scene Didnt Make It Into iBig Hero 6/i
Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Ryan Lang is an artist we featured a while back for his work on Wreck-it-Ralph, but now that Big Hero 6 is out, which he also helped out on, it's time to take another look at his stuff.

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These images are part of Lang's contribution to the look and feel of the movie. There are some interesting teases here for ideas that never made it into the movie, like a sumo battle and a Baymax armour design that's more Japanese than the final product.

You can see more of Ryan's work at his ArtStation page.


To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, drop us a line!


Illustration for article titled Sadly, This Sumo Scene Didnt Make It Into iBig Hero 6/i
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Illustration for article titled Sadly, This Sumo Scene Didnt Make It Into iBig Hero 6/i
Illustration for article titled Sadly, This Sumo Scene Didnt Make It Into iBig Hero 6/i
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Illustration for article titled Sadly, This Sumo Scene Didnt Make It Into iBig Hero 6/i

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