Rockstar has explained its banning of GTA V PC players affiliated with the FiveM multiplayer service, saying that it contains “code designed to facilitate piracy.” The full statement is below.

The FiveM project is an unauthorized alternate multiplayer service that contains code designed to facilitate piracy. Our policy on such violations of our terms of service are clear, and the individuals involved in its creation have had their Social Club accounts suspended.

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I would be more inclined to agree with Rockstar’s position if they actually explained how it was “designed to facilitate piracy.” That’s a pretty steep argument to make, because not only does the code have to actually “allow” piracy, which I’m not sure how it does, but also the intent of the designers had to be for the code to “allow piracy.”

So, how exactly are they defining piracy her? My understanding is that the intent was to allow people to play on modded servers with their legitimately purchased game. Doesn’t sound like it was “designed to allow privacy” at all. Sounds like it was “designed to allow modding.” As far as I’m concerned (and most people) modding does not equal piracy.