Robot Samurai

Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

Georgi Simeonov was one of the main artists responsible for the look of ADAM, that incredible short film that was put together recently on the Unity Engine.

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In a blog post over on Unity’s site, Simeonov—who has worked on games like Brink and Batman: Arkham Origins—outlines the design work and processes that went into creating the characters and world of the short.

You can see some of the images made during Adam’s concept work below.

To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!

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About the author

Luke Plunkett

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.