In 1982, though, they went one better, and released the Commodore 64. It was, for the time, the perfect machine, striking a balance between performance and affordability that would see it sell over 20 million units. To this day it remains the single biggest-selling personal computer system of all time.

What made the C64 so impressive was the way it blew away the competition in terms of both graphics and, more importantly, sound (indeed, the C64's unique architecture means its still a favourite of chiptune artists today). This led to some of the most memorable games of the 1980s appearing on the platform, from Last Ninja to GI Joe, Elite to Little Computer People, Summer Games to Way of the Exploding Fist. And that's before I even get to Cities of Gold, Pirates! and Aztec Challenge.

I adored my system, and its massive catalogue and raw performance meant it survived as our home computer until 1992. Even then, people were trying to make the system relevant, with ports of contemporary games like Street Fighter II.

Tramiel left Commodore in 1984, and in a strange quirk would go on to buy the remains of Atari. It was Tramiel's son Sam, in fact, who oversaw the development of the Atari Jaguar, the company's last important contribution to the home video game market.

A lot of farewells, and as this medium matures we're only going to need to write more of them, end up either sad or, sadder still, acts of discovery as the masses only find out about how important a person was when they pass.

This time, though, I just want to say thank you, Jack. I know you weren't the only person involved in the creation of the C64, but you were the man in charge, and without you I wouldn't be who I am today. So, yeah. Thanks.