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ReviewsMultiplatformCyberpunk 2077’s Character Creator: The Kotaku Review
The thing that interested me the most about Cyberpunk 2077 was its character creator. I’m someone who’s spent a lot of her time thinking about character creators and how they work for people who are not cis, white, able bodied, or male. I had hope that Cyberpunk’s creator would meaningfully include the wealth of human…
By Ash Parrish -
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ReviewsMultiplatformImmortals: Fenyx Rising: The Kotaku Review
Immortals: Fenyx Rising isn’t the game I was expecting. I was prepared for a big Ubisoft open-world action game filled with colorful vistas, Greek gods, and some elements inspired by The Legend of Zelda: Breath of The Wild. It is all of that, but it’s not just Assassin’s Creed: Hyrule. It’s a welcome streamlining of…
By Zack Zwiezen -
ReviewsMultiplatformDestiny 2: Beyond Light: The Kotaku Review
A new year, a new expansion, a new Destiny 2. With Beyond Light, Bungie’s six-year-old loot shooter looks as beautiful and feels as good to play as it ever has, complete with small quality-of-life improvements and a satisfying story that delves into some of the series’ longstanding mysteries and even offers a few, uncharacteristically human…
By Ethan Gach -
ReviewsMultiplatformAssassin’s Creed: Valhalla: The Kotaku Review
Assassin’s Creed: Valhalla, a huge game made during a pandemic and with its own studio and parent company in crisis, is a game trying to do some difficult things. The first Assassin’s Creed in two years, and the 12th major Assassin’s Creed overall, it is the work of creators who are trying to honor the…
By Zack Zwiezen -
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ReviewsMultiplatformStar Wars: Squadrons: The Kotaku Review
While plenty of games over the last few years have let lightsaber and blaster fans live out their dreams, it’s been a while since a big Star Wars game focused exclusively on starships and space combat. Thankfully for more dogfight-obsessed fans, the newly released Star Wars: Squadrons lets you become an ace pilot for both…
By Zack Zwiezen -
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ReviewsMultiplatformMarvel’s Avengers: The Kotaku Review
There are many things I do not like about Marvel’s Avengers, one of the best comic book video games I’ve played. I don’t like grinding missions to earn more powerful equipment so I can take on more difficult missions. I don’t like my heroes’ inventories slowly filling with junk until I have to pause the…
By Mike Fahey -
ReviewsMultiplatformTony Hawk’s Pro Skater 1+2: The Kotaku Review
Let’s just get this out of the way: Tony Hawk’s Pro Skater 1+2 is a masterpiece. In perfectly mimicking the iconic skateboarding series’ first two outings, this remaster gives me everything I could ever want out of a game. I am dumbfounded by there somehow being something so good and pure in the world. I…
By Ian Walker -
ReviewsMultiplatformCarrion: The Kotaku Review
In Carrion you move so fast, so malevolently, it’s genuinely unsettling… even though you’re the one in control. And controlling this repellent offal-beast is never better than when you prepare surprise attacks for well-armed military forces. Two machine gun-toting army boys, with anti-me shields fizzling in front of them, thought they could be the heroes.…
By John Walker -
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ReviewsMultiplatformGrand Theft Auto Online: The Kotaku Review
Rockstar never meant to support GTA Online for nearly a decade and counting. That was never the plan. Yet GTA Online continues to be updated, and oddly, now in 2020, it’s bigger than ever. Grand Theft Auto Online launched as part of something else. It was the multiplayer mode attached to Grand Theft Auto V,…
By Zack Zwiezen -
ReviewsMultiplatformManeater: The Kotaku Review
So many games only let me play as a human. Sure, that’s fun, but it’s not really taking full advantage of games’ ability to let us be and do anything. Maneater gets it. In Maneater, I’m not a dull person—I’m a shark. A dangerous, agile, and cool shark, free to swim anywhere and eat whatever…
By Zack Zwiezen -
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ReviewsMultiplatformOri And The Will Of The Wisps: The Kotaku Review
During my time with an early reviewable version of Ori and the Will of the Wisps,, I experienced multiple lockups, intense framerate stutter, and a bug that warped me to the other side of the map after a death. I had a boss battle I’d attempted a half-dozen times reset completely as I landed the…
By Mike Fahey