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The original Resident Evil 4 was first released for the GameCube all the way back in January 2005 before being ported to pretty much every platform under the sun in the 17 years since its debut. It introduced an entirely new control scheme, shifting the series from forced perspectives to a more stress-inducing, over-the-shoulder, third-person camera that was revolutionary for its time.

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Resident Evil 4, in retrospect, serves as the perfect middle-ground between the franchise’s survival horror roots and the more action-oriented turn it took in 2009’s Resident Evil 5 and 2012’s Resident Evil 6. Capcom eventually reinvented the wheel again with 2017’s Resident Evil 7: Biohazard by moving to first person, a welcome point-of-view change that also carried over into last year’s Resident Evil Village.

All that said, it feels like the Resident Evil remake formula is already wearing thin. While the modern Resident Evil 2 arguably breathed new life into a beloved classic, the Resident Evil 3 remake didn’t garner nearly as much praise for its updates to the 23-year-old original. I fully expect much of the conversation moving forward to be about whether Resident Evil 4 actually needs to be refurbished, especially considering its legendarily eternal status in the gaming zeitgeist.

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Oh well. It was bound to happen, I guess. Capitalism dictates that everything you love becomes bastardized at some point. Capcom, please just keep the camp of the original Resident Evil 4 intact. It’s all I ask.